When a new video game IP is a hit, it’s an inevitability, like in any medium, that the idea of a sequel is going to be thrown around. In the instances we’re about to look at, though, there’s the general feeling that the developers should have spent a little more time working on them, because the results proved less than satisfactory. Some of the games were first sequels, while in one instance, the offending game was in fact the fifth direct sequel in the series, but whatever the genesis, all the following games share the same issue; the devs attempted to cut corners and save time, perhaps having to rush the product to its seemingly immovable release window. Some games had other, stranger issues, such as having to live up to the hype of releasing a sequel on a new platform, or catering their title to a specific audience, each excuse infuriating in its own right.
Here are, for whatever reason, the 10 worst video game sequels of all time.