Bring Linearity Back

"Gaming was once about the overall interactive experience. The console was a portal that transported us into the addictive realms of virtual entertainment and compromised nothing; if you needed to get to point B you’d always know exactly how to make it there, get the t-shirt and then be back in time for tea. Then we hit 2008…" Gary Marston,

Read Full Story >>
The story is too old to be commented.