Although Lara is an adept swimmer in the Tomb Raider series, the upcoming reboot will apparently chronicle a time when she still needed floaties. On the upside, this was a time when she adopted Wolverine’s regeneration powers.
What exactly am I talking about, you ask? Crystal Dynamics global brand director Karl Stewart recently went on Twitter to answer fans’ questions about the game.
And then they put auto health regen.
Quality game development right there. Not to mention taking out the ability to swim to save on dev budget and time.
http://www.youtube.com/watc...
The game looks awesome!
Seriously. PS2's MGS3 had a harsh survival theme.
Naked Snake was hunting / hoarding animal and plant life for food and meds.
And he wasn't just eating to keep his health up.
If you let him go hungry, Snake's aim got shoddy and enemy soldiers might find him easier by hearing his stomach growl. Eat the wrong thing and you got a messed up stomach. Or really screw yourself if you can't or neglect to find the right plant for ointments and splinting broken bones.
And people pan Kojima. Please...
That's some survival right there. But as everyone knows, unless the name has a Souls at the end, games have been about hand-holding and a more "fun" experience for the mainstream audience this console gen.
Thank goodness for a few devs going in the other direction (Day Z!) to produce a challenging game, without using a higher difficulty setting in the options to simply bump up opponent health and use cheap AI tactics.
But I still want to check this TR out, even though the no swimming thing is irksome. I mean Lara out-swims sharks, so I figured she was a natural swimmer since she was a toddler.
Ah well, will wait and see as more info comes.
People typically hate water levels anyway, so I don't blame them for not putting one in.
Health regen is downright laughable in a SURVIVAL GAME!
No swimming? How old is Lara? And this is set in modern times? Get lost, lazy devs exposed!
I'm sure more disappointments will come - be ready people.
No swimming means Tomb Raider will be more like Pitfall!
You guys getting a hardon for bashing a game that you've never fucking even played yet? Where the hell is this hate-train coming from? Unreasonable.... whether I get downvoted for speaking the truth or not, no ones from the future, yet everyones getting 'Agrees' for posting flamebait on shit they don't know and whining about regen health? Right....
Not being able to swim is silly, that much I can say....
All the rest of these comments are fucking pathetic though. Little whiny babies.
The game is advertised as survival, now they put the freaking regen health, how is that survival huh? Don't talk trash if you know nothing.
Funny you should say that, I got this little feeling to check your past comments and guess what you fall into the same category as most people here who bash things irrationally, that is to say the WiiU. So deal with the bitching, this is n4g. Where we bash anything that might be considered news worthy on this website.
Which judging by the recent amount of approved material would mean very low standards.
If I'm to trash talk, it's with logic and evidence....There's no evidence or rational thought, reasoning, put into this beyond what I already said of the silliness of no swimming.
and to @rjdofu, someone who uses the childish and old-time taunt of asking if someone is mad or not. I'm clearly not the one mad when everyone above me are tossing salads about a game that's not even out yet, Bro. I'm mad at ignorance, if you think I'm not allowed to be annoying by common human ignorance, then I'd simply laugh at you.
So the definition of Survival is especially defined Health-choice? Resident Evil styled maybe? Do you simply not have faith that they've found a way to integrate regen to a degree that is reasonable? Maybe it's VERY slow regeneration? Is the point not to analyze these things but to jump on their dick and ride it hard while bitching and moaning about the developers doing everything wrong before you've even played the game yourself?
No, just no. Wait for the final release, play it, then say what you feel. It'd be your own opinion and a valid one, but how people are handling it now? It's obnoxious. Same as ME3 fanboys and Sega fanboys lashing out.
Anyone else with me?
So yes, I am with you :)
That is why I prefer sand-box style games, I can go there, do that, and then later come back, if I have a need to.
I'd have to agree with you, this game, from what I have seen looks gorgeous and will take a quite a lot of nice spent time looking at the views.
I should really learn to play games slowly and enjoy searching all the corners, but I am usually rushing, and trying to do everything perfectly, old habits die hard...
neither of those games were about SURVIVING on a harsh island surrounded by WATER where you play as a young woman whose sole goal is to SURVIVE a harsh environment where she has to learn to adapt and use what she has around her to SURVIVE and a vital part of that is going into WATER.
But since there's health regen, it doesn't matter anyway. This is NOT a survival game by any stretch of the imagination. DayZ is survival, this is just a cheap ploy to cash in on casuals with brand recognition.
#14) Can’t Swim – “Don’t you know that you never learn to swim until the sequel?”
For this gen it is inexcusable. Games like Red Dead and AC1 were so freaking annoying because you couldn't swim.
If you can't swim, then stop having magical water that pulls you into it. Have an invisible barrier if you are going to be that lazy with game design.
It's a complicated issue. For one, the ability to swim gives you more freedom, although it is harder to get the controls right for it.
If it is done right, that is excellent. If you are selling a game about 'survival' though, taking the ability to swim away isn't very flattering, especially coupled with the regenerative heath thingy.
In some of the trailers she was getting thrown around in rapids, so I think water will play a part of the game. I'm pretty sure Bear Grylls would be pretty pissed off if he couldn't swim lol.
I have found the game for you!:
http://i.ytimg.com/vi/-GbYm...
On a more personal note, i couldnt care less.
Also, can be hard to swim in salt water with a gaping wound in your side.
What...the...fudge
Can't Swim - A tense feature in the old Tomb Raider games with your blue/greenish bar and the piranhas to look out for.
http://www.tombraiderchroni...
No health packs - Something you would obviously use to SURVIVE which is one of the main elements about this game. It would of been great if she had to wrap her self up with bandages if she got hurt. Another old school Tomb Raider feature they removed
http://i84.photobucket.com/...
I can't believe they got rid of the two things which made Tomb Raider...Tomb Raider, let me guess they wanted to make the game more accessible, damn why are developers this gen always have to dumb down good franchises.
Imagine whats going to happen to the Elder Scrolls 6 <sigh>
Skyrim was good don't get me wrong but it just felt so straight forward and accessible. Most things which made the game challenging were thrown out, and yet that crappy soul charge thing for Staffs/Echanted weapons which put people off being a mage remained.
EDIT:
Have to say I love that I'm basicaly saying the same as everyone else yet I'm the only one to get disagrees...stay classy NG4
Seriously people have been saying the same about the new dmc, first they said to wait for the demo, now that people are still speaking out about it, it's like "Oh well change the difficulty"
I mean they've basicaly made it more Uncharted like, in Uncharted I can understand there being regenerating health but not in Tomb Raider
<sigh>
EDIT @Below
"So you'd rather retain archaic features that endeared you to a game while keeping casuals and *near-gamers* away"
...urm...yeah
Keep them away, as far as way as they can. If your a gamer you don't need things to be changed to suit your needs your either a gamer or your not. You don't need marketing and casual gimmicks shoved down your throat to like something. The difference is us "actual" gamers like gaming for what it is, the casual audience only like what they are told to like or whats changed to suit there needs.
It's either them or us and since we were here first and gaming is something we all enjoy for what it is and has always been then yeah I wish they would f*** off.
My type is what is keeping core gaming alive still, your type are the ones who would bend over and take it if a developer screws you over, like what Capcom have done to Resident Evil and dmc, what Square Enix have done to Final Fantasy or the horrible problems Bethesda have run into with the PS3 despite claiming that both versions were the same
The problem with an Old Crowd is that it perpetually gets smaller. Accessibility is not an evil. It is something that is taking gaming out of the Dark Ages and at worst making it a more acceptable pastime.
So you'd rather retain archaic features that endeared you to a game while keeping casuals and *near-gamers* away. Oh yeah, you're hardcore. Big Man, you. Your type does wonders for the gaming world.
No one never complaint about Soul Reaver games have regenerative health and no game overs they were simply great games nonetheless but since were talking about Tomb Raider and not Soul Reaver i think it should have a "purist mode" (like Hitman Absolution) were featurres medkits.
Taking out the swimming might be a good thing for a change.
for the love of gameing legacy of kain please come back
I don't like it at all, absolutely loathe hand holding but he brings up a very good point and you're all disagreeing because he's speaking the truth. absolutely ludicrous.
N4G at times seems to have the most hard headed majority out of all websites. conspiracy theorising, stagnant, close-minded majority, at times.
BTW...not knocking Uncharted, just think TR should try harder to retain it's identity.
That's pretty much what I said. TR had it's own identity. When people said UC was a TR ripoff I agreed, but saw enough differences to not really care. When I saw TR try to be more like UC I cared because TR was a strong franchise on it's own. The changes were unnecessary. If they had taken the original TR mechanics and made them better then it would have been much better to me.
Still, this whole practice seems to be business as usual for gaming today, which is really sad.
Newsflash: the two things which made Tomb Raider are left boob and right boob.
It's so true as well.
Quite fittingly, Tomb Raider will be the equivalent of a girl-pushup.
I'm still gonna play both anyway. One for the maturity of its experience and the other.....[guilty pause]...
I thought this was the Dark Knight of video games which will give us something dark and serious. Health regen and no swimming sections (A TR staple) don't really make up for a TDKR experience, if you ask me.
The only thing that can save this game is adding swimming and making the health take a lot of time to regen or just add medkits, if not it will be more of the generic trash that gets spit out every year.
Even though I think it's gamers fault, since most generic games are the ones that sell the most, that makes most devs scared of changing the formula
But cant swim. MMMMMMMk
which means she didn't swim lol.
Let's face it, it's never gonna live up to what we had back in the 90s with Tomb Raider 1 and 2.
Passing on this.
Loved all the tr series, but cannot swim is utter bs.
However, I can understand being up in arms about regenerative health. That has never appeared in a Tomb Raider game and for good reason. Regenerative health should not be an ingredient in a game like Tomb Raider. Even GoldenEye on the Nintendo 64 didn't have regenerative health. In modern shooters, it's understandable, but it does not fit here and in my opinion, is not welcome. But I'm not going to lose sleep and get all hot and bothered about it.
Keep calm and carry on, folks.
Knowing that Lara is in an island where there's water everywhere makes it a dumb perspective for CD not to include water levels. Imagine secret coves and locations accessible only through swimming that they could add in this game for variety!
The problem is The TR series is known for its survival gameplay/atmosphere. Also all previous TR games (as i remember) had health packs for healing. Health packs remove the simplicity of simply waiting to be at maxed health, rather they increase the need to play skillfully so you don't run out of HP.
The reason to play skillfully makes a game not only harder, but more sensible under the genre of survival.
Edit: also the game seems more realistic with no regenerated health.
This game was supposed to be about Lara "surviving" and in this way regen takes away from that.
That said, I think its just another thing that shows what this game will actually be like, a generic TPS action/adventure game.
No one ever complaint about Soul Reaver games having regenerative health and no game overs they were simply great games nonetheless but since were talking about Tomb Raider and not Soul Reaver i think it should have a "purist mode" (like Hitman Absolution) were featurres medkits.
Taking out the swimming might be a good thing for a change even though i liked the swimming in TR: Underworld.
Watch this thing turn into a long shooting gallery.
The good news is, Yahztee is going to rip this game apart.
http://www.youtube.com/watc...
regen health?
0/10 - would not bang