Reggie on CNN talking about the Wii U. The line of the title starts from 2:34
But it doesn't. That false advertisement Reggie.
Reggie, I always thought you were a cool guy, but lying to consumers and making false claims to try and sell the Wii U is despicable. He has now lost all credibility
Comes off as a little desperate...no
Only a little?
@Reggie Console gamers.. dont care about graphics. Check Wii sales for proof.
Woo WOO WOo did she just conferm next gen console's for sony and microsoft to be released next year?
I would say that comes off as... *puts on sun glasses* ... dramatically desperate.
typical msm reporters, trading their credibility for a quick buck; sell outs...
I agree. I don't mind them spinning the truth a little (that is marketing 101) but to out right lie and claim something that just isn't true is not on.
@decrypt Console gamers...do care about graphics. Check PS3 and Xbox 360 sales for proof. ...See what I did there.
I like my Wii U, but Reggie is such a used car salesman, PR man and injury lawyer all rolled into one. If he was homeless he'd tell you he needs $20 to get home to his 5-year-old daughter's funeral (note: I work for a charitable org and this happens from drug users all the time). The Wii U is comparable on its multiplatform titles, which is a good thing, but it has not proven itself to be "dramatically better". Even more BS, Reggie said in an E3 interview with Geoff Keighley that Wii U would have a trophy/achievement system. When asked by Keighley about it he said "We'll have all that". Like I said, I like my Wii U and the potential of Zelda, Metroid and other Nintendo exclusives on it, but I do not like being lied to. It's not about graphics, it's about telling the truth and ethical behavior by a company. Nintendo needs better, more likable PR people here in the US. I know I will get hammered by some people, but Reggie has lied and skirted every question thrown at him unless the answer was "praise Nintendo".
@Information Minister why that's preposterous! *Takes off sunglasses* ... preposterously preposterous!! ot lmao http://amarudontv.com/wp-co... Reggie
It's called PR
That is indeed false advertisement, i like the guy but damn!
Are you kidding? He had no credibility before either, he's a BSing PR guy.
Oh no he di -ent...!
Nintendo are liars
" He has now lost all credibility " Like MS and Sony never lied. I'm still waiting for my PS2 game with toy-story like graphics. Where it at?
Ohh please give Reggie a break! He is just trying to learn and practice the Microsoft PR style. You know selling lies? Exclusives ringing Bells? aka time exclusive. RROD? aka refurbish hardware. Xbox Live? aka free online. I hope this will not be the trent for Nintendo. Cause I always have good thoughts about Nintendo back in the days 8bit NES/SNES/N64. I loving they're products and I will buy Zelda again for HD!
He stuttered when he talked about graphics lololol Nintnedos:"My weakness !!!It burnsss it burnsss!!!!"
Yeah even videos being put up give the microsoft, and sony fan boys butt hurt because they know that he is telling the truth COD, and AC3 do look better maybe not dramatically better but better he is a business man but ask the fans even ones who own multiple systems say the same just because you are 2 biased to see that not his problem. And every time someone puts up a video showing how much better the wii u version looks crying, wining galore happens if it was not true then why you all so upset and mocking reg for? I would just blow it off. LOL LOL LOL To that one
@jbgamer: Great, another delusional fanboy. http://www.eurogamer.net/ar... There is a side by side comparison with the WiiU and 360 versions of Black Ops 2. The WiiU version was proven to be graphically identical to the 360 version but with about 30% LOWER framerates. The 360 version averages 60fps The WiiU version averages 42fps Not only is the WiiU version not better, it is not even equal.
Nintendo was dancing around the Wii U specs issue from day 1 of announcement at E3. Keighly said "NATIVE 1080p?" Nintendo execs: "[stutter, stutter] *shuffle, shuffle*"
@dasteru I'm actually agreeing with you, but have a bit more to add. Not only is the Wii U version of Black Ops 2 not as good as the 360 version, but it isn't as good as the PS3 version. Everyone knows the PS3 version of every Call of Duty game is a bad port. Nintendo fanboys have called this and just about every other game that has been ported a bad port, but let me ask you fanboys something. If the PS3 and the Wii U versions of Black Ops 2 are bad ports, and the PS3 version runs considerably better, doesn't that make what all the devs saying how weak the Wii U is seem true? Can't really argue with that. It's not like the 360 and PS3 have equal versions and the Wii U was the only bad port. It and the PS3 are bad ports but the Wii U version is much worse.
What he should of said is that Black Ops 2 can look dramatically better on our system when developers maximize the power the WiiU has on it. I still believe spec wise WiiU has potential for better looking games on it than PS3/X360 games when developers tap into it without just porting like what alot of this year's titles for it were.
When a 2012 console MAY have the potential to look SLIGHTLY better than a 2005 and 2006 console, there's a problem. We're not asking for ultra 4K HD, 64xQ MSAA'd games with DirectX 13, supersampling and ray tracing. But how can games like Arkham City, released over a year ago (and as such, with plenty of time for optimization for the WiiU console) look better on a 7 year old console? Framerate drops, textures failing to load, no improved resolution, no improved textures, no DX11-like tessalation, no Nvidia-like PhysX... All that's "improved" (lol) are a couple of armored (read: shiny) parts on Batman and Catwoman. Of course, this criticism applies to most WiiU games, this just being an example. ZombieU looks worse than most modern FPS from a technical stand point and NintendoLand hardly impresses with... ...well, anything. If the system needs more time to mature, well, that's a problem, seeing as how the competition is litteraly just around the corner. And if said competition makes the console look ancient (and as such, the flow of 3rd party games [ie: ports] stops), there will be a sever problem for the users. After all, how many years are you willing to wait (again) for a Zelda game? The Wii didn't get it until it's last year. You willing to wait that long with your WiiU?
Well it's a fact that with the GPGPU being able to take a massive strain from the CPU means that when developers get use to the new architecture of the console they'll be able to make games look and feel a hell of a lot better.
I get that Deku-Johnny. The problem I'm trying to explain is that, if next gen REALLY improved graphically, it'll simply not be viable to port a game to an inferior console. The need for devs to give the controller screen some use is already something slightly off-putting from a developlment stand point. If you also need to make a 2nd separate version of the game for it to run on the WiiU, after a certain point, it won't pay off. (Think of the Madden games when they were still released for PS2. At the time, PS3 adoption was at an all time low and the games would sell, thus, they kept making them. The second that slim ps3 released [and as such, the mass market adopted the ps3 console], ps2 ports of games stopped) The only person who is affected by this is, you, the consumer. Yes, no doubt about it, once devs get used to the WiiU archtechture, there WILL be great games. Problem is, as I previously mentioned, time. Most devs (save for 1st party, obviously) will simply not stick around that long and develop games for a console with specific needs. It happened to the Wii (which is why it hardly received 3rd party love) and will (well, could) happen to the WiiU. Games are developed on PC's. As such, a PC port is hardly ever a problem. From there, some optimization and work is required, but the next step is the ps3 and 360, whose architechture they are familiar with. (look at what happened when the devs WEREN'T familiar with the PS3's CELL. No games, crap ports, dead console [at the time]. Cue PS3 HAS NO GAMES jokes). The PS4 won't go the same route as the PS3's mistakes, they WILL make it easy to develop for. Same goes for 720. But the WiiU? The 2nd screen alone is already a development and bug testing nightmare if you use it for anything more than menus or some basic function, at which point it's nothing more than a gimick. Accelerometer, touch screen, motion controls, etc. All these things have to be developed and tested, there's no PORT TO Wii/WiiU button. There's a reason why there's no 3rd party games on Wii, why PS Move is dead and why Kinect games all suck. The resources needed to make these things work severly outbalance the payoff. And, I don't know about you, I'd rather have that attention, manpower and time put into polishing the games, bug testing and optimization than into some gimick a company is paying extra for.
^^ 100% agree Giru017
It could also look a lot better on the PS3 but never will. The developer is too lazy or being paid to make the PS3 version look the same as the 360 version. Actually, I think they're paid to make the 360 version better.
@Giru017 None of the next gen consoles won't be able to run Nvidia Physx, they won't be a huge improvement over the Wii U, only fanboys are saying that. They will be better, yes, but unless sony's and microsoft's consoles get released in 2014 or have a 500+$ price tag, you won't see an improvement as big as you think. But I'm certain the new consoles will have at least 1080p and MAYBE some DX11 effects like tesselation. But if you use an effect like HBAO it will make consoles crawl. @BrianC6234 Not really, they could improve the framerate though, but I don't actually think they test it out since both consoles got framerate problems.
I've seen games on the wiiu and everything looks more vibrant and frame rates are way better.
When a 2012 console more often than not doesn't look better than an 05/06 console, there's a huge fucking problem.