120°

Longer GTA V story needed, but not repetitive

Marlon Votta:

We recently discussed the length of the upcoming Grand Theft Auto V game adding to reports that it will not be as long as its predecessor, with suggestions that it will be similar in size to Red Dead Redemption. From the reactions of fans, we get the impression the length of the last game was not the issue, it was the repetitiveness that surrounded the missions.

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inentertainment.co.uk
jammy_704163d ago

It'll be long enough, I'm looking forward to the missions away from the city!! Bikes tractors planes an all that!

REDGUM4163d ago

I've gotta say, the last game became too tedious for me playing for just over 60 hrs but getting no more than 12% of the story done. The saving system needs to be re-structured in my opinion as it can take 10 or so minutes to get to the beginning of a new mission, longer if you crash a car, get arrested get into street fights etc, don't get me wrong, this all adds to the experience but you should be able to hard save at the very beginning of a new mission too not just from your appartment.

shikamaroooo4163d ago

That is why they introduced cabs. Have you tried TBOGT?

Hoje03084162d ago

I just finished the story mode in 18 hours. This was only my second playthrough of the game and my first since it came out in 2008. Anything over 40 to get through the story and you just suck at the game. Set waypoints and use taxis whenever you want to save time.

ab5olut10n4163d ago

I enjoyed GTA4's story. I thought everything about it really documented the death of Niko's dream for a new start, and highlighted the weight of our emotional baggage and the escalating cycle of revenge.

-MD-4163d ago (Edited 4163d ago )

I could not get into GTA4 at all, I got 35% done in the campaign and started playing multiplayer instead, sold it shortly after. I think my problem with it was it took itself so seriously that some of the charm went missing.

Yukicore4163d ago

You really have to follow the cut-scenes and dialogue to get into the story of GTA 4, the game-play was basically only shooting and driving.

But when playing the game back in the 2008, when their new physics engine was introduced, ohh my goodness, it was truly the best game ever created for me, then.

I was just running over people all the time and crashing into other cars. It was the first game I had seen such things. And those are the best memories any game has given to me.

I am expecting some kind of physics and effects revolution from GTA V too. Either way Rockstar won't let me down, of that I'm sure.

TopDudeMan4163d ago

I think IV's story was long enough. Not as long as SA, but still good.

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50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com
80°

The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

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wealthofgeeks.com
140°

Rockstar Need to Learn From This Mistake for Grand Theft Auto 6

Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.

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culturedvultures.com
boing136d ago

Cost of realistic looking movement.

lucasnooker36d ago

Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…

Profchaos36d ago (Edited 36d ago )

Oh and hundreds of millions of dollars in revanue to boot.

Lots of complaints about gta ever since the hd era started and yet it's bugger than its ever been with gta vi up to 180 million trailer views alone. The next game is shaping it be be another genre defining game

MetalGearsofWar36d ago

They already learned they dont have to actually make a great game

sagapo36d ago

The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.

Zhipp36d ago (Edited 36d ago )

I did accidentally beat someone to death a couple times. An unfortunate mistake but besides that I didn't have any problems with the controlls

jznrpg36d ago

Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games

Profchaos36d ago

I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.

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