Irrational Games' Ken Levine confirms on Twitter that the upcoming shooter will no longer feature the planned multiplayer mode.
Thank God... If Ken didn't want it in the game in the first place then good for him for standing his ground but if he did and it didn't work out then this is a bloody miricle.
Actually this is not a miracle. Hearing this is actually making me think of cancelling my preorder. This isn't an RPG. No multiplayer=No replay value. I think this is really going to impact the sales of this game. I hope they change their mind and find some way to add co-op.
What is wrong with you, why do you always want games to have things which will ruin them. Its a single player driven story like Bioshock, multiplayer and especially co-op dont belong in this type of game. I mean your really going to cancel your pre order...REALLY, you can tell your new to gaming this gen.
Old games didn't have multiplayer like they have now. Some coop, But mostly it was story-oriented and gameplay. I would still play it.
No tacked on MP is good news to me @jinkies Love that avatar XD
your looking forward to dmc but yet it isn't a RPG or have any multiplayer and with this you have proven to me you are nothing more then a troll just seeking attention i bet all of your post are the opposite of how you feel
LOL its hard to even tell if Mika is just a troll pulling strings anymore. Anyway, this news is such a relief.
This game can be considered ( RPG ), in my opinion it's more RPG than Mass Effect. And yes if he don't want Online modes the nit's okay, means more focus on the single player. They should make Wii U version too.
As I didn't hate the MP of Bioshock 2, (I thought it was fun for what it was), I have to say I respect Levine's choice to keep the integrity of a single player story. Bioshock is a world in the first person shooter genre that defies the common law and does so much more. It's definitely the Metroid Prime of this generation and is such a breath of fresh air amongst corridor shooters with no depth to them. I think the think that will, truly rise above it's predecessors, is the the way this game opens up. There looks to be so much more in this open world, more story, more life with now having a large variety of characters. There seems to be much more exploration and for the first time in ages, there is a solid interaction and communication between the two characters. You have a bond, Dewitt has a name and voice and this is emotional. This relationship, like the Last of Has, is a huge reason this game is getting me exciting. Pushing the storytelling. I can't wait. Mika, get lost man. You're always so negative.
I dont believe for a sec you wanted to order it anyway so ... And i dont see you having that issue with games with no MP that actually could and should have it . It's funny how your negative opinions are now the best ads for a game , and your positive ones are some of the best repellant for other games
Try out Dishonored to see what replay value is to this kind of games. It doesn't have MP because it doesn't need it.
I have a great idea for you. Don't play single player games if all you want to do is play with others.. Its pretty easy to tell what games will be made for single player and what is not... Bioshock 1 sold better than bioshock 2 I wonder witch of these two had multiplayer.
Troll, shut up.
@ModernKamikaze "Old games didn't have multiplayer like they have now" That's true. But old games also weren't as expensive. Bioshock is one of my favourite games on this generation, but I never purchased it. I rented it, beat it twice and enjoyed the heck out of it. The singleplayer only focus made it impossible for me to justify $60 for it. I'd rather not have tacked on multiplayer, but if Bioshock Infinite is going to online be singleplayer with no co-op, then I'm either going to be renting it or wait a couple of years for it to hit the bargain bin.
Yep, I love it when multiplayer is shoehorned in and ruins the single player experience with it because half of the development team had to work on the multiplayer part of the game. Oh hai BioShock 2! But seriously, most games don't need multiplayer.
unlike you mika i do not want co-op or multiplayer tacked on to every damn game in the world just for the sake of it what are you afraid to be alone or something lol
if you depend on MP for replay value..... damn it sucks to be you as a gamer pitiful
Bioshock didn't have multiplayer and yet it is one of the best games this gen. If a game doesn't need multiplayer then there is no need to tack it on. How many people actually play the multiplayer to bioshock 2?
Best news of the day. Concentrate on making the sp beast. I wish more companys would do this as there are still alot of us sp guys out there that dont appreciate a tacked on mp on every game knowing the sp could have been longer or better.
Great news. Although MP is good, it is only good when it is well thought out, and not just tacked on. I can't help but think Bioshock 2 suffered from adding in Multi-player. Single player, story oriented games should remain just that. I HATE tacked on MP (Assassin's Creed MP feels tacked on IMO, although it is fun, it is very basic).
Dead Space 2's MP was also quite tacked on for me. I thought playing as humans was bias and overpowered.
why should it?
For a bigger audience, more sales. Of course this series doesn't hang on the MP, so those who buy it want the SP. Doesn't make sense putting extra work and money into a feature the majority who buy your product, will not use. However, if you have a good reason for adding the feature then go ahead.
While it is possible to add really good multi-player to a game and give the gamers a fantastic single-player experience, as well... ...it is not necessary. Luckily, Naughty Dog made Uncharted 2 anyway. ;)
Why did you pollute your post with that last sentence? You almost nailed it and then bombed.
Whether it was necessary or not, it is still true. Some games can have good SP and MP. It is just very hard to do and almost always results in one being weaker than the other.
Naughty Dog made the UC2 multiplayer worse :(, it was awesome on release. Good examples of games with EPIC SP and MP would be Portal 2 Borderlands 1 and 2 COD 4 Torchlight 2 L4D2 Etc. Yeah, I like CO OP games :D.
That is beyond awesome and kudos to Ken Levine for keeping his integrity and my hope in this medium. @mika I think I'll be taking up your preorder spot, friend.
I'm very happy with their decision to focus on Single Player. Multiplayer felt tacked on in Bioshock 2, it wasn't good and it wasn't needed. Now they have more resources to focus on what matters.
About time someone sticks to their guns and says no to fucking multiplayer...well done Ken, well fucking done.
thank the lawwd!
Wasn't this confirmed months ago. They've said they want to focus on single player.
all i care is good story good characters,well done world and not boring gameplay.
I agree that it's a single plyr driven. And I feel it'll do well with that mandate. But - I don't feel a big studio with huge bank and bigger minds and a publisher willing to go to bat for them, should fold because they can't get mp to work. Levine mentioned several times now that they can't get mp working. Wtf?! How does a studio of that calibur not simply copy the last iteration...fix the screen tearing. Add tweaks and obviously make it fit the universe? I'll let you all on a secret - games we play on consoles these days are almost all confrontation and combat of some sort. Any game like this can have great mp with only req being competency on the devs part. We don't need to reinvent the wheel or blast them if the mp is tried and true modes like capture or team death match. Just make it unique to the universe. If we're to believe that single plyr has sucked all their resources fine. But we know that isn't true. It's been done or largely done for at least a year. It just reminds me of skyrim's dawn guard. I'm in no way knocking single plyr. I expect big things and great experience. But adding replay and the chance to expand their universe while possibly seeing a different part of the overall story....I was looking forward to that.
You make it sounds as if it worked last time in bioshock 2 . It didnt , and it shows . How many people would bother playing Bio2's mp in this day ? I dont think just copying it would be enough for us to care .
I was watching my little brother play Bioshock 2 online and it was crucial for me to watch for some reason.
Multiplayer has become a standard in today's games whether it be good or bad. Ken Levine saying there won't be a multiplayer and so be it. I originally never thought of Bioshock as a multiplayer game and it being pure singleplayer gives the team more time to polish the game. Though I doubt the game will come out bad whether they worked on multiplayer or not.
They can create replayability by adding a well thought out new game plus system. There's many ways to make a offline game be attractive to replay.
wonder what happened? the looks to be in trouble, two of key staff left to join Microsoft, and now they've canceled the multi
So glad it hasn't there's games that just don't need MP and this is one of them games
YES! YES! thank God.
Good news, in my opinion. I'm positive that the SP experience will be more complete as the devs can focus all their time and resources into making it an epic experience.
Game will be irrelavent and forgoten the same week as its release then,no multi no play.
Bioshock 2 had mp and was forgotten 3x faster than the first game wich remains a classic .
The original Bioshock is still loved and talked about by many gamers and it didn't have online modes
A lot of foolish comments in here today about a tacked on multiplayer component this game will most definitely not need. This is Irrational and Ken Levine we are talking about. The guy can probably make gold out of crap with his hard work and dedication to this medium. All the people saying "no multiplayer then no sale" clearly have no clue what the REAL Bioshock is about. And that's quite a shame.
This and metro last light! thanks guys!
"To include MP or not to include MP...that is the question..." It really is a Catch 22, for a developer, but I think Levine picked the lesser of the 2 evils. Yes, this generation has seen a focus on MP in games...be it co-op, or traditional, or both...almost to the detriment of many games. The fact is MP just doesn't work with all games. Period. There have been a scant few franchises that have managed to strike any kind of balance between a solid SP campaign experience...with engaging story, with a satisfying length, and replay value... and a proper MP component that people will play for months after they've done all they can do with the SP. And in reality, NONE of them have done it perfectly ; problems/sacrifices are always a part of the equation. The thing is, certain franchises have established themselves as the "gold standard" for how to do both, and be profitable...and for whatever reason, they're the only ones that seem to be able to pull it off. COD, BF Gears and Halo are the 4 biggest "successes", and then there are Killzone, Rainbow Six, Uncharted, L4D, Borderlands, etc....and other current gen franchises that have niche followings because of decent MP. But the fact is, there's only so many hours in a day, and only so many weekends, or days off, for people to play games... be it SP, MP, or both...and only so much $$ to spend. So, every year, most people have go-to franchises that they...and their friends/gaming buddies... all tend to gravitate toward. If you aren't making a COD, Halo, BF, R6, etc.... you run the risk of releasing a game that will be fall short of sales expectations, because there's at least the perception that your game is only worth a rental or used/ bargain bin purchase, because your MP offering isn't up to snuff...or at least not enough to convince people to eschew tradition and convince their friends to do the same. Some games this gen have had very fun, unique MP components, but were only a stop-gap distraction until the next COD or Halo came out. Red Faction: Guerilla , Dead Space 2, and GTA4 are just a few examples I can think of that fall in that category. Fantastic SP, fun and unique MP...but almost nobody is forming a clan, and/or giving up their COD/Halo/etc for it. Devs know this. Publishers know this. Obviously, Ken Levine took that knowledge, and made a (likely good) decision based on it.
The first one didn't and it was a fantastic game. Hopefully Infinite will be much better than the second one because in my opinion it wasn't very good. Motorola RAZR i
Honestly...HOW MANY PEOPLE played the Bio 2 MP? From anything I saw (major nelson's top ten played games and my own friends list) hardly anyone at all. I went into so many games (when going for achievements) and it was a desolate wasteland. Fans of Bio didn't really want Vs MP. I have no issue if they choose to focus on quality single player. Pre-order on, my fellow gamers...
Hooray!! :)) Too many games these days focus too much on multiplayer rather than campaign or storymode. And i think Ken knew that multiplayer would not a be a big hit in Infinite like Bioshock 2's multiplayer.
GOOD!!!! Does not need it. Avoid the temptation of modern gaming. Shit needs to go away.
Thank God! That is the kind of game that doesn't need multiplayer. Multiplayer would just take away too much time/resources from the single player campaign.
best news ive heard this week thank you single player FTW
Good, I never cared for bioshock 2's multiplayer.
Look...he didn't say right from day 1 no mp. They tried. They failed. That's my argument.....how does a dev studio of Levines stature fail? As others have mentioned....there are plenty if successes this gen. And bioshock 2 mp was fun! I'm not suggesting he aim for cods crown. That's foolish.
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