Games have come a long way in the past decade. Characters’ ability to emote thanks to the power of the current systems, and developers’ willingness to control the pace of stories, displays a new maturity for the industry. Gone are the days when we were told to care, replaced by genuine manipulation of our emotions. It looks like a trend set to continue with trailers such as that of Beyond: Two Souls’ showing an unusual confidence, and not simply blowing things up to please the crowd. True, this isn’t unique, but in a big budget title it’s rare to see such restraint.
I see 7
My very first monster....
He was a Half Jell, half plant...and he had a red top for a head. I named him Dumb.
He was a bonifide beast....a true warrior. If I congratulated him after a tournament loss, he would lose respect for me.
I know it was programmed, but He was almost life like. I loved him.
Even though he got old, he fought his last victorious high level tournament battle for both our honor and for the honor of our house....then he died peacefully. :(
Monster Rancher was the shit back in the day.
To the Moon is the obvious answer and shows that the writer is a dimwit.
Seriously tho, article shouldve read: my excuse to mention a bunch of sony exclusives, but to throw you off track ill throw in multiplats like COD..... Which i dont even know whats doing on this list ...author is on drugs
Halo 3s after credit scene with master chief and cortana and the Knights of the Old Republic games affected me pretty well too.
Metal Gear Solid 3/4 (It's a tie between the two)
inFAMOUS 2 (Bad ending)
Heavy Rain (Tears in the rain ending)
Portal 2 (When that companion cube came back, I actually stood up and cheered)
Spec Ops: The Line
Killzone 2
Dark Souls (No game can get me that angry)
in hr i liked one of the endings where ethan commits suicide in jail^^
mgs didn't give me any feelings, but i guess it's just because i'm not a fan of series
A lot of these games made me feel a wide range of emotions, the fact that they can make me feel things says a lot about the video games as a story telling medium.
Oh maybe I'm just over emotional...
Every now and again I get to play a game where every single comment is positive. Much like Alan Wake and Heavy Rain. Speaking of which, Alan Wake wasn't on this list!
I am a huge Gears fan btw, so no-one better pull the "your a ps3 fanboy" BS.
Gears 3 was an excellent game, it's just that the biggest 'emotional scene' (you know which one), was not that great IMO. It was better than I expected (not saying much), but the series didn't set up any characters you really cared about, so it felt forced.
This isn't "top 5 favourite games" list or anything, and I am not trying to insult you, I just want to hear your reasoning. Maybe you can convince me.
I think by the time they hired Karen Traviss to try and do the Gears series justice (in terms of storytelling) with Gears 3, it was too late.
She did a good job with what they left her. The books are actually fantastic (read the first 2, the Indi war and Emergence day)
metal gear solid 4
journey
gears of war 3
I'm literally not sure if I'm ready for episode 5. It's why I haven't played it yet.
uncharted 2 - the ending was better than 99% of hollywood crap
mass effect series - one of the best new ips this gen has many very emotional moments, me3 ending made me tear up
demon's souls/dark souls - my fav new franchise this gen, i
cried because this series makes most of my game collection this gen look like crap
Nathan: Clowns
Elena : CLOWNS? Over my DEATH?
U2 was quite funny:)
You misspelled "immersion" in the Half Life 2: Episode 2 section.
That said, to use an obvious choice - Uncharted 2. It is the best encapsulation of creating a game that is movie-like and yet still plays like a non-linear game. When it finished I felt that I had been the complete experience, Even better than part 3 in that respect which sometimes felt like I was running through a succession of linear corridors and wide multi-layer maps.
The Resident Evil remake on the Gamecube was so beautiful too. And Metroid Prime did it without you even meeting a friendly character. I'd like to see that - a game where you do speak to people, where you are the good guy, but nobody likes you throughout the entire game and would happily try to finish you off. Does anybody know of such a game or will I have to make it?
Unfortunately, Telltale Games aren't planning on releasing The Walking Dead over here (Australia), which is crappy, and doesn't make me think very highly of them (although, I suppose they are a business)>
Hopefully we get the Retail Walking Dead game next year, although the developers have a very average history, and the publisher is none other than Activision :(
FF7-Aerith's dead
FF Tactics-When Delita kill the queen
Portal2-Ending
Heavy Rain-Whole game
ICO-Whole game
MGS3-Battle vs the Boss (i actually cry)
CoDMW-Helicopter, nuclear blast scene
Dark Souls-Whole game
Crisys Core-Ending
I know there is more to add to this list, but just can't remember. I am playing video games since 8bit generation on a wide variety of systems, so, u can figure I had played a lot of games. But for now, I think that is.
I never got more emotional since that game EPIC
That finale...
Man. Tear jerking.
I dont care who you are, that game will make you D:
As for crying, eh, not really. But I did get bummed down at the end of HL2: EP2 when Eli died. It was so sudden and so unforeseen (heh) and well acted that really got to me. Also the fact that we are still waiting for the conclusion kinda stresses me out. Seriously Valve, the fuck? THE FUCK?