Eskimo Press: "Overall, Guild Wars 2 has a ton of cool ideas, and makes an attempt to be different, and stand out. The heart events are a cool way of disguising quests, and the large events are fun the first few times, but, unfortunately, the game lacks the feeling of progression. You unlock your favorite abilities in the first few hours and you are very likely to hold onto these for a long time. In the end, it's all a little too different. Top production quality, solid game-play mechanics, beautiful visuals, and no monthly subscription fees, to boot, is what makes the Guild Wars 2 a worthy purchase. It's just too bad that it becomes too stale, too quick."
Wccftech talked to Guild Wars 2 Game Director Josh Davis about the learnings from the Secrets of the Obscure expansion and what's coming to the MMORPG.
The "slippery slope" debate has started, now we wait to see what ArenaNet does.
"ArenaNet and NCSOFT are today very happy and excited to announce that they have just released the "Secrets of the Obscure" expansion for their award-winning and critically acclaimed MMORPG "Guild Wars 2"." - Jonas Ek, TGG.
Anet also announced the 5th expansion. "We’ve already started applying lessons from the development of Guild Wars 2: Secrets of the Obscure to our fifth expansion, which we expect to be released next year." From their site, been with this game since 1st beta, and announcing the 5th expansion so soon, the game is doing very well, plus the graphics are improved a bit now that it's on DX11🙃