GodisaGeek: "Part of me cant help wishing that Intelligent Systems had simply kept the Badge system from previous games, whilst introducing the Sticker mechanic to help solve puzzles and traverse the landscape. As it stands, the action stickers are literally everywhere – most of them respawning when you re-enter a stage – meaning that the game doesn’t really challenge you in that respect. Where are the rock hard enemies from Thousand Year Door, the lengthy tactical battles, the feeling of achievement when you found that rare badge?
This is still a tremendous handheld game, mind. The repetition and sometimes frustrating puzzling elements are completely hammered out of the way by the feelgood factor, that special Mario magic that keeps you playing to see what happens next. And this is a game that doesn’t even have a multi-layered plot to speak of, a la Thousand Year Door, which saw you taking control of ten different characters. It looks sublime, one of the finest looking games I have seen for many an age. It will be wonderful to see what Intelligent Systems can come up with now that they can harness the majesty of 1080p high definition."
Phil writes, "There's little that hurts a gamer more than hearing that a sequel to one of their favorite games is coming out, it releases, and it turns out to be a dud. It's happened to the best of us. It's like having the rug pulled out from under you when a sequel you've been hyping based off of love for its predecessor does less than satisfy when it finally launches. Sometimes it's due to the formula being changed too much and not for the better. Other times it's because the game is missing what made the original so good.
Whatever the reasons may be, SPC is back with a look at six more disappointing video game sequels that failed to deliver or failed to satisfy for one reason or another."
The Punished Backlog's David Silbert writes:
"Nintendo is widely known for its deep, eclectic well of beloved franchises. From The Legend of Zelda to Wrecking Crew, there’s no library in gaming as rich in history or as popular among fans.
2019 is shaping up to be a banner year for Nintendo, with representatives from Mario, Fire Emblem, Zelda, and Pokémon all gracing the Switch platform before the year’s end. At the same time, there are still plenty of Nintendo franchises that lie dormant this generation, in desperate need of the “Switch treatment.”
While there are plenty of legendary series worthy of a revival, here are six in particular I would absolutely kill to see on Switch in the near future."
A new Golden Sun and Mother would be great, but I wish I wasn't the only one that wants a new StarTropics.
Paper Mario Sticker Star didn't need to be "The Thousand-Year Door 2." It just needed to be "good."