Although Halo 4's multiplayer is extremely well designed, but it isn't perfect. The small updates affect the title's pace in a big way.
I Absolutly agree with most of the examples brought up. Have been a fan of the halo franchise since the beginning and Halo 4's mulitiplayer has left me feeling cold. Stopped playing it after reaching level 20 and started playing Hitman Absolution which is a great deal of fun. But I must say the campaign, eventhough the ending was a little corny, got me hooked.
i have to disagree with his sprinting point 1. going from sprint to shooting isnt immediate, and that second in between when chasing someone could and most often is dire 2. when sprinting away for cover, you slow down to a pace in between sprinting and walking 3. sprinting isnt infinite (unless you use mobility which could be used for something more useful like dexterity) and doesnt recharge real fast the way 343 implemented sprint as a default in halo 4 seemed like a happy medium to me and all my friends that play it
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