70°
Submitted by CranberryPub 911d ago | review

GamerZInes | Final Verdict: Far Cry 3

GamerZines writes:

Open world games and cohesive plots don’t really go together. Think about it, look at the story problems of Grand Theft Auto, Assassin’s Creed, Dead Rising and any other story-led open-world franchises. As soon as you offer players a chance to go off and do their own thing in a wide-open sandbox, be it jumping off cliffs in buggies or exploding ammo canisters for the sake of it, all of that effort developers put into producing a compelling narrative with interesting characters and deep-seeded motivations becomes null and void.

It’s a paradigm even the almighty Rockstar has struggled to address over the years, but in Far Cry 3 that problem has been fixed. Ubisoft Montreal has made this player conflict of doing what they like rather than what they should (farting about versus doing story missions) a key part of the plot. (Far Cry 3, PC, PS3, Xbox 360) 95/100

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Need for Speed Is Reborn… And We’re Helping

8m ago - If you’re anything like us, you’ve probably spent way too many hours playing any number of Need f... | PC
10°

Oculus Rift: The Story So Far

9m ago - VRFocus delivers a brief history of the Oculus Rift virtual reality (VR) head-mounted display in... | PC
Ad

Do You Suffer From Open World Fatigue?

Now - The open-world format has become prevalent, is it too much? | Promoted post

Star Trek Online: House Pegh Release Moved Back

9m ago - Due to technical difficulties, Star Trek Online Executive Producer Steve Ricossa announced this m... | PC

Blizzard Director Eric Dobbs Looks At The Future of Hearthstone

9m ago - Hearthstone director Eric Dobbs discusses the popularity of Hearthstone and the challenge of keep... | PC

Video: Are the Far Cry games connected?

10m ago - EG:"With the exception of a few characters from Far Cry 3 popping up in Far Cry 4's Kyrat, the ge... | Culture