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140°

How Indie Games Can Move Us and Change the Industry

They might not have huge marketing budget or the fancy limos of big studios, but indie developers are able to push the boundaries of what games can do, forcing the industry to change with them. The Daily Reaction team of Seb and Dan discuss how, and get a little teary eyed in the process. - PSLS

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playstationlifestyle.net
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Community4173d ago
Foolsjoker4173d ago (Edited 4173d ago )

I really hope we see a bigger indie movement next gen as there some interesting titles created over the last few years.

alexcosborn4173d ago

Agreed. I'm all for creativity.

burn1n9m4n4173d ago

Well it's not even a question of creativity. I think you need indie games as a means of exploring ideas that big publishers are too scared to take a financial risk on. There have been tons of ideas within the last two or three years in the indie scene that have gone on to be aped by bigger retail titles.

In fact, I'm surprised that the narrative style of Bastion hasn't shown up in more games since it came out.

shutUpAndTakeMyMoney4173d ago (Edited 4173d ago )

"Star Citizen Sets New Crowd Funding Record with $6.2M Raised"
http://www.vgchartz.com/art...

can't wait!
https://www.youtube.com/wat...

2014 will be awsome!

doctorstrange4173d ago

Looks like they shut up and took everyone's money

doctorstrange4173d ago

Some really powerful indie games out there, truly the best place to look for something different.

TrendyGamers4173d ago

PlayStation Mobile will really pave the way for some unique games.

doctorstrange4173d ago

Hopefully. But they need to give developers a realistic reason to switch from iOS and Google Play, which are far larger markets.

dbjj120884173d ago

I agree with doctor strange. Unifying with those mobile platforms will make PlayStstion Mobile more attractive to indie devs.

BitbyDeath4173d ago

I hope so, current mobile games are just plain horrible. EA remade Theme Park and made it utter garbage that charges you at every turn.

Someone needs to turn those games around to show it's not just about repetitive instruction/endless fees

dbjj120884173d ago

I think the massive AAA games are just too big and limbering to really innovate. Indie games can move and react fluildly.

doctorstrange4173d ago

It's not about the prize at the end, it's about the journey to get there.

40°

Interview: Revisiting the Journey With Austin Wintory

The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.

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vibethenook.com
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Community733d ago
Aloymetal733d ago

My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.

50°

10 years later, there’s still nothing like Journey’s multiplayer

Jenova Chen told us about the development of the game.

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theverge.com
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Community771d ago
80°

Gardens: Former Journey, Skyrim & Spider-Man Devs Announce New Studio

Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.

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culturedvultures.com
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Community812d ago
GhostofHorizon812d ago

Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.