The modern first person shooter is a tired genre of linear gameplay, identical weapons and stereotypical heroes and villains. As such, developers are always looking to evolve their franchises to differentiate themselves in the crowded world of Call of Duty and Halo. Developers need to push the boundaries in terms of gameplay and story, in an attempt to stay relevant in the land of AAA shooters. Enter Far Cry 3.
If you’re looking for a series that distinguishes itself from the rest with each new entry, look no than Ubisoft’s latest in their long-running, open-world shooter. Far Cry has changed vastly with each entry in the series. The original found players on a tropical island, looking for a missing journalist while trying to avoid genetically altered creatures. The second Far Cry took players to the African savannah, where fires and wildlife were just as deadly as the enemies. For the third game, players have returned to the tropical setting that established Far Cry as a viable franchise. However, a lot has changed in the eight years that separate the original and this new installment.