Han Cilliers from MWEB GameZone talks about her fascination with 'offbeat' games and the state of the current AAA market.
I have outgrown mindless shoot-em ups. Cradling a big gun in my hands no longer gives me the thrill it used to. I now long for a game that entices me with more finesse than the allure of a big arsenal, triple D breasted chicks and balls-to-the wall action. I yearn for games that are not only able to entertain me, but also challenge me emotionally
The flipside of these things is, bolt a story on it and make muppets pay for DLC. Using CoD4 as an example, that was the last game in the CoD range that could legally and effectively be modified to kake it a slightly different shooter, or a total conversion. That has been taken away from gamers now in the form of DLC which has to be purchased.
I'm looking forward to the recent Kickstarter projects coming out - Larry, Elite: Dangerous and Star Citizen to name a few, not to mention the slew of other indie games out there. Maybe it might open up big-name publishers to do something properly rather than the crap being spewed continually out today.