WC: Don’t you hate it when you’re playing a great game, and then you get to one of those soul-crushing points that just doesn’t make you want to keep going? We’re talking about terrible boss fights, boss fights that aren’t necessarily difficult or annoying, but simply lack invention in an otherwise inventive game; it’s as though the developers got to a certain point and got tired, so thought, “That’ll do”, resorting to the most base solution possible. It’s all the more troubling when it isn’t even the final boss in the game, and then the quality picks up again afterwards, making for an inconsistent experience. For the large part, though, these picks are the last bosses of the game, suggesting that the developers simply got a little tired near the end of production, and thought players had enjoyed themselves enough up to this point, that they won’t care too much about a craptacular final fight.
Here are 10 video game bosses that totally sucked.
The Terminator - Mass Effect 2
Top Man - Mega Man 3
Trevelyan – Goldeneye
Jen – Prey
Ganondorf – Legend of Zelda: Twilight Princess
Giga-Joker – Batman: Arkham Asylum
Supercomputer – Metal Gear
Every Boss In The Damn Game – Deus Ex: Human Revolution
Yu-Yevon – Final Fantasy X
Nihilanth – Half-Life
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