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Submitted by animegamingnerd 650d ago | news

Developers Don’t Have To Pay To Patch Their Wii U Games

Frozenbyte marketing manager Mikael Haveri says indie developers have the privilege of choosing the price of their Wii U products. (Indie, Wii U)

EcoSos3  +   650d ago
Nice this will make developers happy.
animegamingnerd  +   650d ago
i bet if bethesda makes a game for a wii u they will make patches very often
nukeitall  +   650d ago
and customers unhappy.

So far, super large patch sizes on Wii U OS and now super frequent updates with no repercussion to developers.

I can see Nintendo hasn't learned anything of their competitors. There is a reason why there is a price tag on patches, and if I wanted a PC experience, I would get PC with current technology.

I put up with console gaming, despite PCs better performance, because I don't want the headaches that comes with it.
majiebeast  +   650d ago
There is a reason they put these costs on patches, otherwise they will just launch a game broken as it is and patch it later with no punishment. Now they atleast need to pay to fix their mistakes, now only a handful of games have day 1 patches, when they remove costs every game will have it.
#2 (Edited 650d ago ) | Agree(9) | Disagree(3) | Report | Reply
animegamingnerd  +   650d ago
cough EA and bethesda cough
I have to admit nintendo +1.

seems only nintendo and valve make it free now.

It cost 40k for indie devs on xbox.
"Polytron claims it costs upwards of $40,000 (though Microsoft has never discussed the cost publicly). For an independent studio like Polytron, that’s a serious amount of money."
http://www.ign.com/articles...

@animegamingnerd
lol Bethesda would be in the ginus book..
#3 (Edited 650d ago ) | Agree(4) | Disagree(2) | Report | Reply
MegaLagann  +   650d ago
This is a megaton announcement. This pretty much guarantees the eShop will be a haven for Indie developers on consoles.

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