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Parable: The Future of Gaming Graphics

"In 1983 Atari inc. released ‘I, Robot’, the first ever publically available video game to make use of 3D polygons. Since then, a lot has happened in terms of graphics and although countless sprite and text based titles have come between now and then, the fact remains that the vast majority of titles released today still use the same polygon concept developed and put to use almost 30 years ago. Of course, it goes without saying that despite the same technology and concept, Metro 2033 does offer a little more than its ancestor, ‘I, Robot’, but regardless of this the same flaws remain: low poly-count, poor poly-shading and low-res textures." -Matthew Edwards, Parablegames.net

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WrAiTh Sp3cTr31342d ago

I'm anticipating this type of stuff in real time...

http://www.youtube.com/watc...

http://www.youtube.com/watc...

meaning me in control of everything...