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Animal FarmVille: How F2P is Changing Games Development for the Worse

Not long ago, making games was simple. Publishers would look at popular genres or areas they saw growth potential in, and then they’d assign a developer to make a game based on what they decided. It was the developer’s job to make the game as good as they could within the timeframe and budget set by the publisher. The game would then sell for $50-60.

Now things are changing.
-PSLS

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knifefight1346d ago

That's a frighteningly good title for a piece like this, because it's true. What was once a hero and savior has now gone too far towards the other extreme. The pigs have become the master, and are doing exactly the things they used to hate. =/