As Nintendo's first high definition console, Wii U will join the neverending, nothing-really-proven debate between the PS3 and the Xbox 360 over which console's visuals for whatever multiplatform game are superior. Some people are convinced it's a bad port, others are convinced it proves inferior hardware.
Take a look at Condemned and Resistance: FoM both launch games, they looked pretty decent compared to a PS2 game but compared to what games came out a year later they look awful.
http://3.bp.blogspot.com/-Z... - Resistance
http://swotti.starmedia.com... - Condemned
Now if all multiplats are downgraded somethings wrong. If all look far better somethings right. If theyre comparable everythings normal. People shouldnt judge the wii-u against a decked out rig, a ps3, or an atari. Compare it to the wii and see if its a worthy upgrade and see if it has titles you want.
Don't lump it together with that Condemned garbage; which first released on PS3 in 2008 by the way, not 2006.
But we all know that the more experience devs have with a system the better the games look as the life of the console goes on.
So its no surprise that ports to the Wii U will be like this.
https://www.youtube.com/wat...
does that look like a ps2 games? look better than mw3. and far behind zombie u.
As far as wiiU goess.
https://www.youtube.com/wat...
I don't even see one semi next gen looking games on wiiU.
This is how wiiU games should look in the about a year?
accept with 1080p & 60fps.
http://www.youtube.com/watc...
Don't act like you wouldn't be impressed if that was a wiiU demo. (talk about gameplay if you want I am talking about the visuals.)
and it's off screen.
ps4 is gonna so own wiiU.
Not because of hardware but the great hardware pushing devs nerds that sony has.
A better example is final years XBOX and launch 360 games.
You could argue that DOOM 3 as good as Perfect Dark Zero
Before anyone starts too, show me a game that has those graphics on PS3/360. Sorry but there isn't one. Beyond and Heavy Rain (as good as it was) sacrifice being a game for those graphics.
Uncharted and God of War 3 are still the games to beat on consoles. They are real games with great graphics.
What is so wrong with ZombiU graphics?
http://nintendoeverything.c...
I mean damn they aren't mind blowing, but they are at least atmospheric and clean.
When you consider the kind of performance you get from a £65/$90 PC graphics card that comfortably beats out the consoles. A Radeon 6670 GDDR5 is plainly faster than 360 and PS3.
You can only pin down so much to this being a new machine and developers being unfamiliar. Indications suggest that Wii U's hardware is fairly standard stuff.
But even taking into account some developer unfamiliarity, Wii U should really be trouncing existing consoles. Really it should, I don't see an excuse why it shouldn't be able to comfortably best a 7 year old console like xbox 360 from day one.
If Nintendo were serious when they said Wii U will keep up with Sony's and Microsoft's next offerings...
I will be interested in following up on the other ports and multi plats Wii U is getting to see how it really compares.
@Krisq
Claiming that one's opinion is a "fact"? Only on N4G.
You can expect the same thing with the wiiU, as far as launch games compare to later games.
The point as I see it is that Mass effect 3 is already like the 3rd game in the series on Xbox 360, and so it is fairly well advanced graphically.
Even so would you expect Wii U to struggle at all with that? When Xbox 360 launched would you expect it to struggle with a straight up port of ANY Xbox or PS2 game? Of course not!!!!!!
Wii U should comfortably run ME3 right away. I mean if you used latest version of photoshop on a 7 year old PC and bought a new PC now- even like a super budget new one, would you expect photoshop to run better?
You would cos it would. Point is even budget 2012 tech is gonna (or should be) be better than premium 2005 tech cos tech moves fast like this.
Super duper 2005 PC with $1000 AMD 4800+ dual core http://www.cpubenchmark.net... gonna get stabbed by cheapass $50 2012 Intel Celeron G530. http://www.cpubenchmark.net...
So no matter if Wii U is brand new to developers how can it not run a game better designed for 7 year old hardware?
The situation is somewhat familiar when you factor the Gamecube on the PS2 era. Early games didn't exactly "blow" away the PS2 not until the Resident Evil series started to flex it's muscles. 3rd party devs really don't place emphasis on system hardware unless they need to be competitive (see Vita).
By then, I'll give it an extra year before making final reservations.
I'll stop you there as it is fairly obvious this statement is quite, quite insane. You clearly didn't have Xbox or 360 on launch like I did.
Before you even talk about quality of the texture assets in launch games of xbox 360, from the very kickoff it knocked out more than TWICE the resolution of ANY xbox games, even the PAL ones that might be 720 x 540. Straight up there is a quantum leap in fidelity from an Xbox on a SDTV to a 360 on a HDTV.
Even if you pick the genuinely best looking games on the Xbox later in its life, the most powerful console of its generation, and compare it to a brand new xbox 360 launch title.
Sooo...Project Gotham 2? Frankly PGR3 blows it out the water.
Oddworld Strangers Wrath on xbox usually considered a graphical tour de force of the time- Stands up to Kameo does it? Clearly it does not.
What about Black, on xbox in SD. Does that look remotely as good as Call of duty 2 does on 360 in glorious HD? Hilarious anyone suggesting so.
Need I say more to utterly dismember your comment?
Ok, so I never expected Wii U to be a quantum leap like that because I said that in my first post and pointed out about the current economy. BUT like computersaysno said (and I highlighted first post again), even CHEAP new processor technology easily beats up premium modern tech from 2005.
I don't see the excuse for Wii u to do anything less. Any excuses about developers getting to grips with new technology is fairly weak looking at history (in fact 360 had THE fastest launch cycle in console history hows that for devs being rushed), and seeing how fast technology advances and knowing how even cheap modern technology should utterly destroy quality tech back in the day.
Of course what matters is Nintendo's games for this machine. However it is really not impressive if Wii U isn't beating PS3 and 360 comprehensively graphically from day one.
P.S Digitalanalog, PS2 and Gamecube weren't separated by 7 years and a supposed generation....try 18 months.
krisq didn't say vulcanproject's post was fact. krisq said vulcanproject made an accurate observation, and he/she did. The Wii U's launch titles should look better than what's out there now. There should be a noticeable gap. With 6-7 years since current gen consoles launched and developers like Ubisoft who are familiar with HD programming, these games should have been better. I don't know why Nintendo won't just announce what's under the hood already.
@Quetzll
You were underwhelmed with the leap in 360 games in 2007?
I'd say that this:
http://www.youtube.com/watc...
Looks a bit better than this:
http://www.youtube.com/watc...
But that's just me.
=)
vulcanproject made a very valid point in his comment. Not sure where you see this 'fact' you're speaking of.
+reps bro, best comment. I wanted to say that myself what you said in your 2nd comment about being blown away in terms of next gen title. Even though i didn't try xbox original, but had ps2, i picked up a 50" 720p HD tv back in late 2005 prior to launch of 360. Then went and got a 360 in Jan'06. The leap of graphics from GT4 on p2 to PGR3 was huge. GT4 looked like it was made from razor blades on my HDTV due to extreme aliasing which i never noticed and loved the game and graphics, till i got pgr3. Man the reflection of sun on windscreen which showed scratches, the buildings looked so realistic and the interiors were amazing. I couldn't believe my eyes. Perfect Dark Zero was the bundled game and it was having bump map or normal mapping, these effects i had only seen before in PC games. I never went for the so called computer entertainment system called Ps3 this gen cuz i was in love with the 360 from that time on.
That was one of those rare occasions in my life concerning video gaming when i felt really in awe. I remember it from jumping from C64 to amiga500, PC 386 to Pentium 90 to play need for speed, regular pc chunky/tiled graphics to S3 verge effects of special blurred textures technology called alpha blanding in days of DX1. I remember playing Descent on my pc before i upgraded to 1MB (lol) S3 card and after i installed it and the change it made when i enabled the features of S3TC i was amazed.
You're right this was one of those quantum leap moments in the gaming consoles history. I doubt next gen can give us that level of wow factor.
I mean Resistance Fall of Man at the time was amazing to look at.
Went to play to my friend's house with Resistance and I was so underwhelmed by the visuals.
So sick of fanboys blaming everything but a developer for technicals.
Wii u will get better, and some games will push. But it won't be day and night.
And Nintendo themselves aren't even running their games at 1080p.
why are so many people freaking out about wii-u power? its a next gen system for nintendo and moves the industry forward. Will it beat ps4,xbox720 NO but i don't think that was the goal for Nintendo they want a mixture of casual/core gaming console. Its their first HD home console so not not be excited to be able to play their 1st party games in HD?
stop the hate. ps4 and xbox720 will be more powerful than wii-u for one reason
1. wii-u will be out for about an year or more before either ps4,xbox720 so logically both companies will have time to look at the wii-u tech and make improvements. now granted it maybe 10% more powerful than wii-u which is still more than wii-u. It doesn't mean wii-u will fail or suck it just means like every other device and that is when a new one comes out it makes improvements upon the ones already available
Also wasn't both Condemned and RFOM originally meant for the PS2?
Cod 2 & need for speed mist wanted were killer launch 360 titles.
And on the ps3..resistance fall of man carried ps3 on launch day.
Bottom line...wii u needed at dvd playback
EEjlp- I have no idea how you call "Condemened:Criminal Origins," Garbage. That game is still considered one of the scariest games that came out in recent years and it does still look decent.
How you consider Resistance a better game is your own opinion one in which I don't agree with even though I've played it but to call Condemned trash it stupid.
Next Gen consoles are suppose to be HUGE leaps.
Console gamers... don't care about graphics.
Wii U will do fine.
@iamnsuperman
You sir need to educate yourself if you think it was the first time developers went HD. Going HD is just a resolution upgrade nothing much. Games have been running on the PC in HD since 1998. Back in those days we were playing close to resolutions of 720p (1024*768). By Early 2000 some people were already playing at 1600*1200 (which is about 1080p). So please do not talk about what you dont know.
Devs can at best optimize a game by adjusting Textures, AA, AF, Res etc. Its something simular to what PC gamers do when configuring their games. For a Dev to get a game to run at 720 @ 30fps on console they would have to play around with these sort of settings. Guess why most console games are a blurry mess with low res textures and hardly any AA? The devs simply set those standards since the hardware cant handle more than this.
By next gen there are plans to make tvs at 4k res, sure the next consoles wont be able to handle it, however the PC will. So yes the jump may not be there for consoles, however for the PC it is. Infact some people already play at resolutions like 5760*1080, which is about 6 times higher than the current console 720p standard.
Just ignore the PC troll, like everyone else.
It wasn't the first time devs used HD resolution heck God of War 2 had a HD resolution unlock but it still looked jaggy and dark. But around that time was when devs started using textures and lighting so the graphics would fit that resolution to give us the best type of picture.
1280x630@40" = 35.67ppi
The difference is less than 3%
I'll just stick to Wii U exclusives for the first little while - luckily enough there's stacks of good ones.
Whoop they ass Nintendo. :)
Here is that the same folks talking about Wii U having inferior hardware are the same people trashing Activision and Bethesda for being incompetent for making inferior versions of the same game on the PS3 compared to the 360.
Its sad. Actually. Every console has had graphics fidelity improve over time why would this be any different now? early 360 ports ran inferior to the Xbox/PS2 games as well. It takes time for hardware to be optimized by devs even Nintendo themselves.
I can remember when SMB3 came out for the NES and it blew all other games on that system away graphically. Compare SMW to DKC or Mario RPG of that time. Hell compare Uncharted 1 to Uncharted 3, CoD MW to Black Ops 2.
It feels many of you are just grapsing at straws at this point.
And understand, I'm not even sold on Wii U at all yet.I'm just observing the changing landscape of gaming atm. But the hypocrisy of some supposed gamers is ridiculous. Take of the fanboy goggles for just a moment.
Pc gaming has always had higher graphical fidelity than gaming consoles. It it's silly to be a console gaming graphic whore lol.
People tend to forget that most launch titles look like shit, especially compared to their later games. Perfect Dark Zero compared to Halo 4 looks like it should of been on the original Xbox. If the Wii U starts off with games that look just as good as PS360 games or even slightly better (Trine 2) then just wait till what we see in a few years when developers really take advantage of the hardware.
Also, it seems people forgot when the 360 first came out people called it the Xbox 1.5 because none of the games looked better than the original Xbox, then Gears of War came out and shut everyone up. Funny how people forget this.
I don't get what kind of obstacles they could have run into that stopped them from getting a 2D Mario game running in 1080p after three years of development. It's not the end of the world or anything, just curious as to what could have caused that.
@ luffygumgum, thats not the point here... Wii U should be able to handle NX GEN games out the box if its nx gen.. U wont see PS4 launching with games that look & perform worse than PS3.. Even if PS3/360 launched w ppl thinking it wasnt much of an upgrade, the fact is, IT WAS AN UPGRADE.. whether it was 1.5, 1.3, or 1.1, it was still better
Are multiplatform games for ps3 inferior ports of 360 games? Is it because of hardware inferiority on the ps3 part?
The only way to work around this to achieve parity is invest more time, money and effort into the PS3 version. This effort is needed to extract extra graphical performance from an unconventional method, i.e PS3's CPU.
For developers with a budget equally split for multiplatform games where they want to spend the same on both versions in budget and time, 360 is likely to end up better.
2006: Graphics don't matter!
2012: The Wii U has better graphics!
Even the first Uncharted looks better than any Wii U title yet.
i think zombiu was made quickly and on new tech. i even suspect it was originally made for wii, because the graphics look quite basic. But there are other games that show off wiius graphic capabilities better, ie rayman, assassins creed etc
its new tech, a port is not like exchanging data from one hard drive to the next, its a complicated coding job. if you add 'alien' hardware to the mix, off course it will make things difficult.
but, i will say, i am disappointed nothing has 'blown me away' on wiiu yet. especially as even the games from nintendo look simplistic, graphics wise.
But i honestly don´t think that Nintendo will release a console that will be weaker than the PS3 or the 360.
IMO
Almost every single console launch, has had games that are ports from either last gen or current gen titles that stink, however every console has also had games that are developed, either from first or third-party developers, that have jaw dropping graphics and/or gameplay mechanics, that are not possible on the other.
This is just the start; we will see some great games that are exclusively done on the Wii U that you won't be able to get anywhere else, we will see graphics that won't be able to be done on any other console till next-gen rolls around, and we will see games with unique gameplay functionality that can only be found on Wii U. People can get mad all they want but the reality is, when a system launches, buyer beware, there will be games on that system that were made simply to make a quick buck!
Well don't buy it then, i know i won't be buying a Microsoft product again.
...and I don't mean Mario. I am not 6 years old.