UGO's Russel Frushtick writes: The first Rainbow Six Vegas was a breath of fresh air when it dropped in late 2006. In an attempt to streamline a series that was once focused on planning phases and punishing diffuculty, Ubisoft designed Rainbow Six less like a real world tactical op and more like an episode of 24. The end result was a great mix of action and strategy, and offered up a killer multiplayer experience.
Rainbow Six Vegas 2 doesn't appear to be reinventing the series as much as the first game did. In fact, to the untrained eye you'd probably think you were looking at the same game. But beneath the graphics and gameplay, whose tweaks are minor but appreciated, some very nifty additions have been made that are sure to enthuse just about any member of the Rainbow team.
Rainbow Six Vegas 2 is looking pretty solid for a Spring release, which is great news since there aren't usually a ton of triple A titles out around that time (save for GTA, of course). We'll keep tracking it and hopefully get some hands-on with the mutliplayer sooner rather than later.