Jason Bourne of Ludos Mundi Suggests UK Among The Best Game Developers:
Back in the early days of Rare they would produce games for the Nintendo Entertainment System, but it was their partnership with Nintendo on the Super Nintendo and Nintendo 64 that made them one of the best game studios in the whole world.
Heres a list of companies that started or are based in the UK. http://en.wikipedia.org/wik...
In the day, some UK developers produced good software and games (See: Codemasters with the Dizzy series. Amazing games that were amazingly programmed). But today, Japan sucks (Crap stories), US sucks (average everything), UK sucks (What stuidos are in the UK outside of R*?). Games today in general suck. They don't dominate in graphics. Don't in gameplay excluding R*, and they don't dominate in sound. What am I missing? If you can't list 5 9 out of 10 average games by 100% UK developers, I am not anything but right.
I'm sensing a pattern...but I just can't put my hand on it...
This has real content though. Less opinion, more "fun facts." One of my UK authors wrote it and even I was surprised at some of the stuff that's come out of the UK.
Who knew. As far as I was concerned, it was all Japan and Cali, and then Canada and some Eastern Block countries. I never pegged UK for a gaming country.
But like Mr Dead said up above in his comments, without some UK developers "you would have no GTA, Red Dead, Tomb Raider, Worms, Lemmings, Timespliters, Motorstorm, Wipeout, Little Big Planet.......etc"
GTA and Red Dead Redemption! I personally like Red Dead Better than GTA, but I'm from Dallas, Texas and I love me a six shooter, so that explains that.
I'll try not to pepper too much UK related content.
Let me know if I get out of hand. Lol!!!
No, seriously. Let me know...
fortunately, we gave the world Rockstar (i dont know the history of rockstar on if the UK rockstar came first, but its the UK that made GTA)
um...
... i think.
Two steller and unique PC games... Fable is not too bad 1 and 2 anyway, not played the 3rd or that Kinect thing.
also the WORLD IS NOT ENOUGH on N64, made by Eurocom, imo the best bond game ever that is not goldeneye
there are also a game called SHADOW MAN on N64, DC and ps1, one of the best my fav games ever, made by acclaim Teesside, so yeah british devs are magical great article
The UK has certainly had a rich heritage so far:-
Grand Theft Auto, Tomb Raider, Burnout, Timesplitters, Total War, Batman: Arkham Asylum/City, Black & White, Fable, Little Big Planet, Wipeout, Project Gotham Racing, Split/Second, Forza Horizon, Lemmings, Crackdown, Driver, Viva Pinata, Goldeneye, Banjo Kazooie, Perfect Dark, Runescape, Heavenly Sword, Enslaved: OTTW, LEGO game series, and... umm... well, that's all I've got off of the top of my head.
There's also the tech and middleware side of things; Sony's advanced technology group (ATG); 'Natural Motions' Euphoria animation-physics engine as seen in GTA, Red Dead, Max Payne and Backbreakers; Geomerics' 'Enlighten' global illumination lighting solution as seen in DICE's Frostbite 2 engine.
Discarding all forms of ranking, I just know that's one hell of a list if you ask me. It's certainly not one to be scoffed at by all means. :)
GTA: created a new genre
Total War: vastly improved and combined two genres, RTS and TBS.
Forza Horizon: brand spanking new.
Crackdown: Not my cup of tea but a fav among pick-up and play
Fable: Again, incredible. fable 3 not so much. But part 2 brought my family together. Literally. We all played together.
Batman Arkham: Check the Google stats on how much this game is searched. It's literally and worldwide phenomenon.
Anyway, good comment dogdirt. Bubble Up...
It may very well be with legendary developpers like Psygnosis, Bullfrog, Sony Liverpool, Media Molecule, Criterion, Rare, Evolution Studios, THQ, and many others that created fantastic games like Destruction Derby, GTA, Motorstorm, Wipeout, Burnout, LittleBigPlanet and plenty others, with a highlight on fast pick-up-&-play arcadey racers, and all the less famous games like Lomax, Little Big Adventure or the all-time classics like Populous.
But US Game developpers really come close, if not first, with famed houses like Naughty Dog, Sony Santa Monica Studios, ID Software, EA (for the better or worse. The better usually), Insomniac, Bethesda, Rockstar, Crystal Dynamics and many others that created some of the most amazing and enveloppe-pushing titles seen this gen like Uncharted, God of War III, TES IV Oblivion, Dead Space, Resistance, MAG, RDR, LA Noire and so on, without even taking into account great classics like Doom, Ratchet & Clank, or Jak & Daxter. Only one thing: US devs, a little less FPS please, and more sandbox games!
Really, this gen the only devs in the world that seem to have been completely unable to hop onto the next-gen train are the Japanese. With only a few exceptions like GT5, SSF IV, MGS4 and a couple other that rely more on concept or atmosphere like 3D dot game heroes or Demon's souls, the games that Japan has brought us this gen have been sub-par to say the least. Completely outdated visuals, clunky controls, lack of scale, poor online mode or no online modes at all, and a flurry of problems in the game mechanics department that only the twisted mind of the Japanese could come up with, have all made us regret that it was the PS3 which was finally blessed with region-free discs, an option few of us ever were tempted to use unfortunately.
It is also worth noting that, for one lost (Japan), we have gained many a country starting to explore the gaming industry, very successfully usually, like Finland with Trine, Sweden with Just cause, Germany with Crysis, Spain with Castlevania, France with Heavy rain, or Australia with Bioshock, but more than any of them, Canada, with blockbuster games like Assassin's creed or Mass Effect!
Some may argue that this gen has had its share of turmoils, with overpriced day one on-disc dlc, forced installs, digital-only exclusives, sub-hd games, lazy ports, exclusive deals with third party devs selling out, voucher codes to access the online features and once-loved series that lost their way ( Resident Evil, Castlevania), and that is all true, but overall it has been a great gen thanks to all those great devs who were willing to invest dozens of million dollars on risky IPs (no, I'm not refering to you Kotick-vision, go back into your closet...no, rather get inside that cupboard..that's right..yes, you made a lot of money, we know, now shut up)