Street Fighter IV may have been the main attraction at this year's AOU Amusement Expo, but those looking for the next level of 2D needed to head to the nearby AMI booth. Arc System Works debuted BlazBlue in playable form in the booth and drew waits of over 30 minutes.
It's somewhat appropriate that BlazBlue is developed by the makers of Guilty Gear. If you were around back in the late 90s, 2D fighters prior to Guilty Gear looked absolutely horrible running on the latest game hardware because of their use of sprites targeting older, lower-resolution hardware. Guilty Gear came around and bumped everything up to native 640x480, resulting in some of the most gorgeous visuals of its time.