World in Fallout 3 Smaller Than in Oblivion

Relax it's not that smaller. In a lengthy interview, Bethesda's main PR guy, Pete Hines, said that the world in the upcoming post-apocalyptic RPG Fallout 3 is between 50 to 80% of the size of Oblivion.

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Skerj3926d ago

Doesn't bother me, it could all take place in a single room and as long as it's fun it's alright with me.

JsonHenry3925d ago

Even if it was only 1/4 of the size of oblivion that is still a lot of room. Most of the space on the world map of Oblivion was wasted space anyway. Pretty open space, but nothing adding to the gameplay in it.

Cartesian3D3926d ago (Edited 3926d ago )

who cares about COPY PASTE HUGE world anymore! :P

oblivian was HUGE on its time .. but I dont like to see same textures and Trees ..etc in different locations in this generetion :P

Good luck Bethesda! make it perfect like oblivion!

avacadosnorkel3926d ago

"Good luck Bethesda! make it perfect like oblivion!"

I don't know...sounds like you can't make up your mind.

Bebedora3926d ago (Edited 3926d ago )

What ever that last sentence meant, I think Cart-man is right. As weird as it sounds, the size doesn't matter. Having three textures one for road, one for grass and one for trees doesn't cut it now a days. It has to be lucious and vivid environments with interactions to it.

All in all, how fun is it walking in a desert?

LinuxGuru3926d ago

HOly cow, I know about this from my JULY 2007 ISSUE OF GAME INFORMER.


About....8 months to be more precise.

MK_Red3926d ago

True. The news is indeed old. Don't know why GamePlayer is posting it as new info.

Also, bubbles for your attention and also, posting this awesome cover that each time I see it, I get uber excited. Love Power Armors.

MK_Red3926d ago

Didn't they say the world of Fallout 3 is much smaller than Oblivion's but much more detailed about 5 to 6 months ago? I'm pretty sure even CVG once mentioned it.

LinuxGuru3926d ago

Game Informer, July 2007.

Cover Story.

MK_Red3926d ago

True. It was there.
Later, it was reconfirmed in a CVG interview if I'm not mistaken.

Skerj3926d ago

Bully showed that while smaller than San Andreas in landmass, it packed a lot of detail and charm in what was there. The world had a lot depth because of that too, so I guess it goes back to quality over quantity.

MK_Red3925d ago

Good call. Bully had a really detailed and awesome work. A true example of quality over quantity. Hopefully Fallout 3 follows the same path.

Also, lol at the disagree ghost who gave disagrees to all of us.

NO_PUDding3925d ago (Edited 3925d ago )

Not too sure abotu that. Shadow of the colossus has quanitity, and quality.

Games can do it, lazy develoeprs can't. And let me tell you here and now that Bethesda isn#t great at it. Morrowind like i always say was thewir last good game, and the actual gameplay was pretty bad. The wiritng and art direction however was flawless. And graphics weren't that abd at all, if you couldn't see animtions and the fog wasn't so overpowering. Still Bethesda are lazy develoeprs, and sicne Morrowind the talented writers ahve obviosuly left, as is made clear in Oblivion. Fallout fans are gonna be disapointed.

IN reply to MKRed in Gamerzone. I don't really understand why i was banned for their, I was framed for Spamming :P.

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