Relax it's not that smaller. In a lengthy interview, Bethesda's main PR guy, Pete Hines, said that the world in the upcoming post-apocalyptic RPG Fallout 3 is between 50 to 80% of the size of Oblivion.
Doesn't bother me, it could all take place in a single room and as long as it's fun it's alright with me.
Even if it was only 1/4 of the size of oblivion that is still a lot of room. Most of the space on the world map of Oblivion was wasted space anyway. Pretty open space, but nothing adding to the gameplay in it.
who cares about COPY PASTE HUGE world anymore! :P oblivian was HUGE on its time .. but I dont like to see same textures and Trees ..etc in different locations in this generetion :P Good luck Bethesda! make it perfect like oblivion!
"Good luck Bethesda! make it perfect like oblivion!" I don't know...sounds like you can't make up your mind.
What ever that last sentence meant, I think Cart-man is right. As weird as it sounds, the size doesn't matter. Having three textures one for road, one for grass and one for trees doesn't cut it now a days. It has to be lucious and vivid environments with interactions to it. All in all, how fun is it walking in a desert?
HOly cow, I know about this from my JULY 2007 ISSUE OF GAME INFORMER. OLD NEWS OLD NEWS OLD NEWS OLD NEWS OLD NEWS!!!! About....8 months to be more precise.
True. The news is indeed old. Don't know why GamePlayer is posting it as new info. Also, bubbles for your attention and also, posting this awesome cover that each time I see it, I get uber excited. Love Power Armors.
Didn't they say the world of Fallout 3 is much smaller than Oblivion's but much more detailed about 5 to 6 months ago? I'm pretty sure even CVG once mentioned it.
Game Informer, July 2007. Cover Story.
True. It was there. Later, it was reconfirmed in a CVG interview if I'm not mistaken.
Bully showed that while smaller than San Andreas in landmass, it packed a lot of detail and charm in what was there. The world had a lot depth because of that too, so I guess it goes back to quality over quantity.
Good call. Bully had a really detailed and awesome work. A true example of quality over quantity. Hopefully Fallout 3 follows the same path. Also, lol at the disagree ghost who gave disagrees to all of us.
Not too sure abotu that. Shadow of the colossus has quanitity, and quality. Games can do it, lazy develoeprs can't. And let me tell you here and now that Bethesda isn#t great at it. Morrowind like i always say was thewir last good game, and the actual gameplay was pretty bad. The wiritng and art direction however was flawless. And graphics weren't that abd at all, if you couldn't see animtions and the fog wasn't so overpowering. Still Bethesda are lazy develoeprs, and sicne Morrowind the talented writers ahve obviosuly left, as is made clear in Oblivion. Fallout fans are gonna be disapointed. IN reply to MKRed in Gamerzone. I don't really understand why i was banned for their, I was framed for Spamming :P.
old as hell man
dont really c was da big hype over dis game is it really dat fun, if is like oblivion i might buy it for my ps3
Normally I would insert some quip about your complete and utter lack for the proper use of the English language. But judging from the post, said quip would probably go unrecognized.
No bubbles for you! Use English!
so. what is the problem with that? better yet, just add more levels.
This game is going to kick major ass. I'm definitely looking forward to it. It doesn't matter if it's as big as Oblivion. I care about the quality, not the quantity.
its still going to be a big world with plenty to do were is elder scrolls 5 bethesda ?
Is fallout 3 a first person rpg like Oblivion? Are they similar in anyways?
Fallout 3 can be played in both first and 3rd person and indeed has similarities to Bethesda's Oblivion but hopefully it will be much different and better. World of Fallout is a grim and dark one with many moral and mature dicisions for the player.
I for one am disappointed. Oblivion was pretty darn small. And the biggest problem was that Bethesda packed so many cookie cutter dungeons into Oblivion that you couldn't walk ten feet without running into one--but upon entering there wasn't anything of interest in them besides crummy leveled loot. In the original Fallout games, when you went to the world map, although it was a map, you had a sense of the utter, vast desolation of the world. And random encounters added to that feeling simply because, for a while, any random encounter could mean assured and painful death. In other words, in such a small space I doubt Bethesda will find anywhere to put a wasteland--and that's the point of a post-apocalyptic world.
i would hope so, oblivion is gigantic! and isn't Fallout 3 keeping the city feel anyway. no city is as big as the map in oblivion
its what they do with it. Sure oblivion was huge but most of the land was nothing but trees, bushes, and wolvs that attack you. Im sure this game world will be more inhabited by buildings and places that dont all look the same.
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