“Random loot creates an even playing field”: BioWare on Mass Effect 3′s multiplayer sat down with Preston Watamaniuk, Lead Designer on the game’s multiplayer, to talk about classes, balance, loot drops and more — including what they’ve got in store for the future.

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Sovereign591259d ago

And nerfing every weapon into oblivion makes a game more tedious than fun to play.

vickers5001259d ago

Agreed. That's why I stopped playing.

Lord_Sloth1259d ago (Edited 1259d ago )

No it doesn't. Random loot just pisses some people off. I'm hunting for an Alucard Sword +1 in Harmony of Dispair and have been hunting for it forever yet, even though I can solo the stage in 2:15 and have been spamming it non-stop I still get basic, useless drops I've already had 1000 time before.

And don't even get me started on PSO's Red Sword! 6 f***** years and still nothing!!!

MarauderShields1259d ago

I like the random loot in ME's multi. It reminds me of my childhood when getting a pack of pokemon trading cards and hoping I get that awesome card and instead getting something I didn't expect but grown to love.

SolidDuck1259d ago

Agreed I love random loot in games.