Synonymous with the Playstation brand, Naughty Dog started off by creating an early mascot for the original PlayStation, Crash Bandicoot, which turned out to be one of the biggest selling titles on the console...
"Games without a heavy multi-player aspect don’t get much shine within the industry these days..." uh...right. Like Bioshock, Portal, Batman, Dead Space, Mario, Zelda, GTA, RDR, Max Payne, Deus Ex, Assassin's Creed, and on and on and on.
I would like to know when multiplayer became this huge thing. I remember playing multiplayer on goldeneye and medal of honor on ps1 with friends and thinking it was kind of a gimmick.
Well lets see, Bioshock and Assassin's Creed are 2007 games (he did say THESE DAYS and these days, both of those franchises have a multi-player element). Besides, his statement was general and made plenty of sense, single player-only franchises now have to add multi-player, be it from gamer request or because they'd like to capitalize on the property. Why do you think, ironically, that those two IPs (as well as Dead Space, God of War, Uncharted, and GTA) added the feature? I'm not saying every game needs it, I'm actually an advocate for single player games, but lets not be naive on the current state of things. OT: Good read!
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