So The Bee just got nerfed. To make matters worse, amp shields now have their damage split between the number of projectiles shot, and the Tediore (see: Baby Maker) strategy was completely gutted. There’s no way around it, Vault Hunters all over the world will have to come up with new ways to shoot and loot.
I do enjoy the game i have beaten it 2x done everything there is to do in it. But some of the stuff like the money scale and terrible drop rate are dumb. it is a non PVP game anyways(for the most part)
The Sham, which is only useful against bullets and are easier to 1 hit than ignore most of their damage.
Pot o' Gold, which dropped cash when shot. Has novelty, but nothing more.
Whisky Tango Foxtrot is more likely to kill you than any enemy (esp if it goes off in a small room).
Vlad gives life, but won't save you from any boss.
Hide of Terra is strong, though other shields had a better overall effect.
Fabled Tortoise had insane shielding, but you moved so slow (walking normally was faster than running with this one) that I would need to constant equip / remove to complete anything quickly.
Firehawk only worked on generic mobs and would constantly kill me by going off near a barrel (really hard to avoid since you never know how many times it will go off or while it's constantly booming during combat).
Black Hole isn't that helpful unless you use a Mechromancer.
Neogenerator sounds better than it is.
It's not like The Bee was the most broken thing ever created either. It had so so recharge delay, awful capacity, didn't work if you took ANY damage, but at least it was useful in just about every situation. Perhaps if Gearbox made more items like that, then The Bee wouldn't have been a problem. Ideally the DLC will address this, though the pirate DLC added a bunch of completely useless new items. I mean, watch out Bee, I got a grenade that fires back at me!