"Down in it." "In the trenches." "In the shit." Whatever your chosen terminology, it means seeing combat-not from the impersonal, God's-eye, safe perspective of some regional commander tucked away in a situation room hours and miles away from the front, but first-hand-from where men and machines are getting chewed up. War looks (and is) different at eye-level. EA Los Angeles' Tiberium is the newest glimpse into the war-torn, poisoned-planet world of the venerable Command & Conquer series, and offers a different perspective on combat; in most of those games you were, literally, up above it-and now you're down in it.