130°

Grand Theft Auto 5’s Unseen Mastermind

IGN- Sam and Dan Houser are synonymous with Grand Theft Auto. The brothers, born in London in the ’70s, turned a passion for American crime movies and spaghetti westerns into some of the biggest gaming franchises on the planet in GTA and Red Dead Redemption. But although the Housers are the visible creative forces of Rockstar, there’s one man who’s worked tirelessly in the shadows on Grand Theft Auto since GTA III – Leslie Benzies.

He’s been the producer on the series since it exploded into 3D in 2001, and as the head of Edinburgh development studio Rockstar North, he’s overseen no less than nine GTA games, not to mention Red Dead, LA Noire and Max Payne 3.

claud34171d ago

Nice read.. Awsome guys at rockstar

Dovahkiin4171d ago

They must be a solid group of devs, they never release poor content.

And before someone says "Except GTA: IV" or something similar, GTA: IV was a great game. Just not to your taste.

50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com
80°

The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

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wealthofgeeks.com
140°

Rockstar Need to Learn From This Mistake for Grand Theft Auto 6

Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.

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culturedvultures.com
boing132d ago

Cost of realistic looking movement.

lucasnooker32d ago

Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…

Profchaos32d ago (Edited 32d ago )

Oh and hundreds of millions of dollars in revanue to boot.

Lots of complaints about gta ever since the hd era started and yet it's bugger than its ever been with gta vi up to 180 million trailer views alone. The next game is shaping it be be another genre defining game

MetalGearsofWar32d ago

They already learned they dont have to actually make a great game

sagapo32d ago

The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.

Zhipp32d ago (Edited 32d ago )

I did accidentally beat someone to death a couple times. An unfortunate mistake but besides that I didn't have any problems with the controlls

jznrpg32d ago

Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games

Profchaos32d ago

I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.

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