See why one player feels like the tutorial in Assassin's Creed III made him feel like he was playing through an interactive movie more than a fleshed-out adventure.
i dont see it as a problem it introduces a raft of new tihngs to the franchise even the tutorials are fun rather then alingment excercises i stil spend more time playing the different borad games hunting and ambushing armies of redcoats then doing missions
Personally hate tutorials, but I didn't feel it was an issue with this one. I was still interested and at least it was moving the story along at the same time. Sure I was anxious to be connor, but that was about my only issue. Once you are Connor the game takes a huge turn and gets super awesome. I think its a lot better than games that have you sit there for 15-20 minutes explaining things. "this is how you look....move analog stick now" Especially with Assassins Creed. Imagine if they set aside a tutorial and explained EVERYTHING without actually tossing the concepts at you....when the situation came up, you would have no reference to use a specific thing.
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