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Future is bright for AAA games, says Epic's Sweeney

High-budget, high production games and technologies have a bright future, but the way these "triple-A" games are made in the years ahead must evolve.

That's according to Epic Games founder Tim Sweeney, the mastermind behind the widely-used Unreal Engine, speaking at the Gamasutra-attended opening keynote of the Montreal International Game Summit.

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gamasutra.com
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TheLyonKing1320d ago

Gaming is not dying halo 4 broke records and cod will likely beat it AAA is far from going

NYC_Gamer1320d ago

Gaming isn't dying but major publishers rather pump out similar experiences then be creative

chasegarcia1320d ago (Edited 1320d ago )

nope people keep buying similar experiences they provide. Look around for creative games. Many to choose.

TheLyonKing1320d ago

I will agree while triple A's are still here the industry is less creative and has stagnated thanks to games like cod it is a double edge sword sadly.

While last two gens were more for RPGs it was more diverse in gameplay and story while fps has grown in popularity this gen things have been not do diverse :/

tehpees31320d ago (Edited 1320d ago )

But only those games. Only famous/well known franchises will sell and gain profit. The variety of games will pretty much vanish.

New IPs won't surface because they won't be worth the risk. Halo and CoD sell. But that also means more Halo and CoD will show up because they sell.

Soldierone1320d ago

As long as there are other studios and trends I think it will be different. Halo and COD sell, but do either belong to Sony or EA? No, so they will try to find their own game.

A smart company also wouldn't sit on one product and be happy, eventually that product will die. Activision knows this, look at Tony Hawk and Guitar Hero.

I agree a lot of risk taking ones will probably vanish, but you also have indie guys sitting there and smaller companies like ND and Insomniac wanting to be creative too. With the big digital push, its also allowing them to open a door since they don't need cash to print off millions of discs.

Soldierone1320d ago

Make good games, and people will gladly pay more money for them.

With mobile and casual game selling so well, why don't the publishers stick to ripping those people off for money. Then put money, effort, and time into "real" games and watch those sell well too? Take risks, if it fails, who cares just rip a little more people off on Facebook "you need energy" credits, or release a free-to-play (pay-to-win) game to make the money back.

No need for studios with thousands of people just to make a yearly title....it saturates the market and forces people to buy less games because they dont want to waste 60 dollars on the same crap.

Ducky1320d ago

Publishers try to rip everyone off, and if they see greener pastures in mobile, then they would devote their attention entirely to mobile rather than spending any time or energy for "real" games.

Soldierone1320d ago

But is it a market you would want an entire company to focus on? For example EA or Activision. Would you go "screw it lets put all the effort into mobile!"

The reason I wonder that is because look at what EA went through with Wii. Dedicated their company in that direction, stumbled, and Activision took over.

Basically you would be screwing your fans and going for the gold. Tossing out the window the possibility of COD or Mass Effect etc....And who knows how reliable the mobile market is, it could easily be a fad still.

Godmars2901320d ago

But what about A and B gaming?

If this gen has shown anything its that middle-ware between AAA and handhelds can't survive on consoles. And believe it or not consoles need more than AAA only titles.

LAZL0-Panaflex1320d ago

Gears on playstation! Please!

KMCROC1320d ago

Sorry NO, Buy an Xbox 360. goodnight

OneAboveAll1320d ago

You can have Gears when I can haz Little Big Planet :3

KMCROC1319d ago

Really Gears of War for a sack, come on now pick something better,