gameguide.com: "There are no Wii U accomplishments that are system wide," Slaczka said on NeoGAF. "They are up to the developers to include or not include. Scribblenauts Unlimited loosely has them in the form of 'Global Starite Shards', which is like a giant checklist of global things to spawn and do in the game that aren't area specific."
I still see achievements/trophies as a way to make bad games somewhat playable; and good games ruined because instead of playing for story and fun factor they're played just to get someones e-peen bigger.
Again, it is something that can be remedied, it's not set in stone.
Excluding a standard feature is NOT a feature!
definitely true.
Not making a mandatory rewards system is just odd. The Nintendo Network better not be lacking Nintendo.
just a cheap way for devs to add pseudo 'extra-content' to their game and quasi lastability.
i actually find it annoying when i'm playing uncharted or some other game and whenever i find a 'hidden' item the computer bleeps at me telling me i have a trophy. I dont give a shit, i got the item in the game, i dont need a trophy for it.
Also, its a con to get you online.
image zelda with achievements. no thanks, just let me play the game, dont pad the game out with pointless achievements and billions of collectibles.
Then after carefully analyzing the real GS idea, i found it to be a mental thing. It made me and my gang itch to get more points, DLC we care nothing for BUT that was an EXTRA 500 points. Jesus it was getting out of hand, I would just destroy games get full 1000GS and not even touch the game again. This was doing what? Ya no doubt my ego of comparing vs my friends made me feel great but do I really need this to measure my skills? I clearly am better since each time we check the leader-boards I'm always better.After destroying Batman AC with 1000GS, i told my self I won't get the DLC since i noticed i was addicted to GS and just raping games (console games are so easy to finish after a few hours vs PC games with longer wasted hours of our lives =/ )
Some of you guys are right, ya achievements are nifty, it is cool to hear that sound when you've done that hard challenge. But as a surviving addict, I can see where it looses it's meaning. Diablo3 has them also but they are so ridiculous to get that you'll be replaying the same dam game for god knows how long to get some points that don't really add up to anything.
On the consoles it's really for showing off vs others and can be a guide line for others. Am i happy Nintendo said no, well i'm a little different and I don't really care about them anymore. Playing Wii resort had them and I kept going at it until i had them all... I notice the obsession... I think i need to ignore this feature in games ...
oh.. Starcraft2, there is this one level you have stay alive for 10min, easy enough. But there is an achievement if not only you can stay alive but go out and destroy the enemy hatchery...on HARD LOL. I mean I tried a shit load of times and checked it on youtube and really that is madness ( not Sparta), it drive you insane also to want these done.
ok ok, i'm done now...
Crazy achievements ....
-_-"