DHGF: Ragnarok Odyssey leaves behind the RPG elements of the MMO and DS action RPG in favor of more 3D action elements akin to Phantasy Star Online and Monster Hunter. Unfortunately Game Arts’ creation doesn’t live up to either of those franchises and the end result is an unbalanced mess that has little story and a lot of repetitive fetch quests. Most of your time will be spent replaying the same few quests over and over hoping for that one item drop so you can finally upgrade your outfit or weapon or perhaps trade in for that card you so desperately need. There is no leveling up or character customization so people looking for traditional RPG elements will be disappointed there. That said, if you can look past the fact the game is nothing but button mashing fetch quests, it’s playable, has a wonderful soundtrack and some excellent antagonist designs . This is decidedly NOT a game for everyone and it tends to be heavy on my own personal pet peeves, but for those that can look past the game’s many faults, you’ll probably be part of a very niche but loyal fan base that defends this title with bared teeth and furiously frantic fingers. For those that know Game Arts pretty well, consider this more Dragon Song than Silver Star Story.