Submitted by legendoflex 1110d ago | opinion piece

Wii U Was Made for The Legend of Zelda

GenGAME writes: "The more time I spend with Wii U, the more I realize that there’s one Nintendo franchise in particular for which it’s a match made in heaven: The Legend of Zelda.

"I’m not just talking the GamePad’s touch input, which already proved its worth in Ocarina of Time 3D – Wii U will also be compatible with Wii Remotes, which many fans who enjoyed the series’ Wii installments will already be intimately familiar with. Sprinkle some HD visuals on par with those from the Zelda HD Experience demo from E3 2011, and it’s clear that Wii U offers many of the essential tools for building on the best The Legend of Zelda has offered so far." (The Legend of Zelda, Wii U)

MegaLagann  +   1110d ago
When I first saw the Wii, I thought it was made for Zelda. When I see the Wii U I think it was made for Metroid. The system and controller's capabilities seem to suit Metroid the best while the Wiimote and Nunchuck seemed to suit Zelda the best.
xflo360  +   1109d ago
agreed! using the controller for scaning objects, enemies, bosses etc in a new metroid prime would add alot to the experience.
taquito  +   1109d ago
if the wii u launched with a more mature zelda game, a classic, amazing 2d visuals (think trine but better) metroid game and a classic 1080p castlevania game, i'd freaking buy 2 wii u's.
Griffin4871  +   1109d ago
And that explains your lonely bubble.
Pillsbury1  +   1109d ago
This gen Nintendo is gonna bring a new experience like with the last gen.

Edit: what about the gamepad as a shield and wiimote as sword?! ^-^
#3 (Edited 1109d ago ) | Agree(4) | Disagree(6) | Report | Reply
justncase  +   1109d ago
and when that game gets here i'll be buying a wii u or Metroid but not what its offering now, dont want no zombies or mario ..
mamotte  +   1109d ago
When I first saw the WiiU, I thought it was made for Fatal Frame. No, seriously. Point and shoot with scary ghosts only visible in the controller? Madness.
#5 (Edited 1109d ago ) | Agree(2) | Disagree(0) | Report | Reply
SolDojo  +   1109d ago
I agree with the article. To me, it seems like things like inventory, maps, and the like are just asking to be on your second screen.

Imagine, for a moment, that once you found the dungeon map, you could track your progress actively on the second screen, instead of having a minimap or a pull up map like in previous Zelda titles. It just seems.... perfect. Further, imagine being able to use touch and swipes to rotate and zoom onto a 3D map of the dungeon... tantalizing.

(Well, perfect for any game that has a separate inventory screen, or huge stat readouts that take up the whole screen, or any number of awesome ideas which greatly streamline (if not innovate) the gaming experience.)

that is my 2 rupies worth of mindmouth foaming

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