Crytek: CryEngine has nearly closed gap with Unreal in West
GIB:CryEngine is closing the gap with Epic Games' Unreal Engine, Crytek founder and CEO Cevat Yerli told GamesIndustry International.
(Crytek, Industry, PC, PS3, Xbox 360)
Honestly UE4 looks good and much easier to use than previous gen. This is the innovation that is needed in gaming is once you create the wire frame artists can start to draw right on the frame and put in engine. They have to make the engine such that you can have a 7 year old draw and drag and drop assets right into a game world. I think that Naughty Dog is in the best at mo cap to engine right now. However, I think that they have to get to the point where once sizes of wire frames are decided they have to have everything rendering in engine real time while the actors are acting that goes for facial capture aswell. I will go on record that next gen will be easier to make games then this gen because of the engines alone will be robust and versatile. UE4 seems to be able to allow one person to make a game in a relatively short span of time if they think it through. The issue will always be how much resources is the UE4 engine taxing hardware. They have to optomize the engine in such a way that it can run on any thing.
Still, I think Crytek need to stop sniffing their own arse. We know your engine is powerful, but they never shut up and always try to bring down the competition.
Regardless of how powerful your engine is, you guys seem inept at telling a half decent story.
If cry engine 3 export to mobile and linux and mac that would be a huge win for them.
I played Crysis 2 online on a PC with no problems whatsoever.
Crytek at the time did not have much console experience hence the issues.
Regardless of how powerful your engine is, you guys seem inept at telling a half decent story.
Hahaha, what.