Halo 4's a great game. 343 Industries proved it understood what made the franchise great and added a few wrinkles of its own to create an excellent experience. That said, the game still isn't worth $60.
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.
Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.
Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.
Halo 4-6 are like the Star Wars sequel trilogy
They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense
It’s like they didn’t plan a new trilogy out
I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?
This is true in some sense of the word, but the only thing that would make this happen is an all digital future. However you see the likes of EA's origin charging full retail prices for digital games, and you wonder if they are really interested in anything other than making a profit. The author also states that video games are a luxury which is true, but when you don't have enough money to afford the things you need, what do you do? You drop the luxuries and pay for the essentials, waiting for a price drop isn't going to kill you, and neither is waiting for the game to hit bargain bin prices.
An article where the author cries about the price of games.
That's my summary.
Not sure why the author of this article decided to use Halo 4 as his rant that games this late into the gen are not worth $60. He could have just worded his headline as " Why do console games still cost $60" but I understand the need for hits and the lesson that HipHopGamer has though these young reviewers.
We would all like for games to cost at least $40 maximum this late into the current gen but that not going to happen because games cost millions of dollars to make.
Console gaming is an expensive hobbie and has always been, my advice to the author is to stick to Android and iOS gaming if he thinks that console gaming is expensive.
How is it people keep thinking games are overpriced. Does anyone who says this have any clue how much games used to cost at all? I agree some games are not worth $60.00 especially the ones that skimp on single player and ride the multiplayer wave but that doesn't mean you should put every game in that category. Some games are worth it.
Even though I'm not a fan of Halo, if anygame is worth $60 it's Halo 4. The amount of content in this game exceeds most other games out there.