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CYPHER - The Cabrera Brothers Wanted To Tell A Story

Pixels For Breakfast writes: Pitching the idea of a neo-noir text adventure to someone like Acitivison would be absurd. Who the hell would want to play a game that required users to delve into interactive fiction, without any true gameplay elements, demanding players type out instructions to progress the story?

Javier and Carlos Cabrera believed they could bring it back with their independent debut CYPHER. Rather than just a blank screen with text, they added a unique cyberpunk art style along with audio cues and a moody soundtrack to deliver a text adventure for a new generation. We caught up with Javier to discuss the development process, their motivations and the future for this dynamic duo.

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