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Final Fantasy Games Have Never Been About Choice

Kotaku - Over the last week as I have spent more and more time with Bravely Default: Flying Fairy—a Final Fantasy in all but name—I have found myself thinking about the classic Final Fantasies and how they compare with the most modern non-MMO iteration, Final Fantasy XIII. When I first played FFXIII, many months before it came West, I was sure it would be well received by fans and critics alike. This was clearly not the case.

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Godmars2901352d ago

No, they've all been on rails. Telling a story where characters developed into something interesting. Cecil went from being an unwitting minion of evil to be the Paladin who saved the world. Cloud was a fake warrior who grew into a real warrior. Squall was a emo who became - well - sort of less emo. Characters changed.

Lightning didn't change.

FFXIII was about going from point A to B to C and nothing largely changing. That if there was any change or growth, it was handled badly.