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The Bad and Ugly of Tutorials

StructureGaming: Every game is it’s own universe. Just because you were awesome at Counterstrike doesn’t necessarily mean you’re going to be awesome at Battlefield right off the bat. Luckily, to help bridge the gap between experiences, most game designers have developed an aid. Back in the day, we read manuals, or you got the local arcade guru to teach you how to play for a pocket full of quarters. Nowdays, they have your ten-minute instructional built right into the game. This is known at the tutorial.

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