Submitted by Abriael 1064d ago | preview

Call of Duty: Black Ops: Declassified Hands-On Preview | DualShockers

Giuseppe Nelva of DualShockers.com spent some time shooting people on Call of Duty: Black Ops: Declassified, and comes back from the (small) battlefield with his impressions just a few days before release. (Call of Duty: Black Ops Declassified, PS Vita)

TheGrimOfDeath  +   1064d ago
Goddammit it was looking so good and now It seems like it's going to be bad again.
SandWitch  +   1063d ago
Gameplay of Operations mission for people who might want to see it:

againstblindfanboys   1059d ago | Spam
DrDeath  +   1064d ago
Well....... SHIT. it was looking really good lately in the crappy youtube videos. but i did notice the enemy animations were a tad robotic and they didnt seem to shoot much. but that was the Wave mode. i figured they started out stupid and got harder. either way waint for more reviews from the community
Cam977  +   1064d ago
This looks good. However, due to problems, FU Nihicrapstic.
Kingthrash360  +   1064d ago
No shoulder buttons.... Spawn camping... These are to be expected from a handheld shooter. I mean we all know its missing buttons compared to a console. We can wish for more buttons but have u ever put a ps3 or Xbox controller in your pocket? No really a handheld adding more so its something people need to get over. As for spawn camping...... Ever play BF3 especially on metro? That's the norm on consoles, didn't see any reviewers complaining. I'm not say its to be excepted but its nothing new to the FPS multiplayer. Why are we expecting better from a handheld than from consoles. As long as its fun I'm in. Waiting for the review that says rather its fun or not.
profgerbik  +   1064d ago
Sorry my hand slipped and hit disagree meant to hit agree -_-...

Yea kind of stupid. You gotta ask yourself did any of these people writing these reviews ever play Unit 13.

That clearly showed you don't need any damn extra shoulder buttons at all.

OMG I have to use my thumb and touch a small screen icon instead of my finger reaching to touch a trigger.. Fuck you!
#4.1 (Edited 1064d ago ) | Agree(3) | Disagree(1) | Report | Reply
Abriael  +   1063d ago
There's a difference between having SOME spawn camping and matches that are basically a lot of spawn camping kills back to back.

As for the buttons, the big problem is that the vita has a VERY confortable and reachable back touchpad (hell, it's pretty much the equivalent of the second pair of shoulder buttons, position-wise) that is very underused in this game, and could have been used for functions that you use very often (like grenades and melee), instead of using the front screen that requires you to literally remove your fingers from the controls to operate.

It stands to logic that the game should make use of the control device you already have your fingers on for the most common functions, instead of putting them on a control device you have to move your fingers to.

The problem doesn't really lay with the Vita, but with how the vita has been used for this game.
#4.2 (Edited 1063d ago ) | Agree(1) | Disagree(0) | Report | Reply
Kingthrash360  +   1063d ago
Yea that's true...... But then they would complain about accidentally touching the back pad. To solve it all they should make use of the mic and implement voice commands. Just say "grenade" or "melee" then buttons are not needed. Lol naw but seriously we as gamers always adapt to games controls. This will be no different.
#4.2.1 (Edited 1063d ago ) | Agree(0) | Disagree(0) | Report
Abriael  +   1063d ago
@Kingthrash360 Sure, we adapt, but when you design a control scheme, you should still try to find the most ergonomic way to do the most common operations.

The game is by no way unplayable, but it could be quite a lot more playable :D
Kingthrash360  +   1063d ago
I agree. if only devs had the same view as us gaming would be much easier. Smh
2hoodz  +   1064d ago
Hostile Gameplay i found
DrDeath  +   1063d ago
That youtube user is posting a new video soon. hopefully today. I want this to be the vita seller it should be. i think even if its a 7/10 game it should still sell some units. especially for christmas and black friday. Sony will be lifting its shoulders soon enough on this vita thing.
DrDeath  +   1063d ago
Heres the first operations Mission everybody with sound. http://www.youtube.com/watc...

looks decent here. sounds sound a little better than resistance but nothing special. empty casings hitting ground is a feature i didnt expect. shows cars blowing up and shinier graphics than resistance .

AI seems harder (its on regular) than the Wave mode shown earlier. 2 Quicktime events, took him 3:54 to complete it.
#7 (Edited 1063d ago ) | Agree(2) | Disagree(0) | Report | Reply
medziarz  +   1063d ago
looks good
akhmenhawk17  +   1063d ago
more gameplay found:

r21  +   1063d ago
Since you have the game already, how is it? Is the campaign short and are the controls good? Finally how are the visuals for the game? Oh and how did you get an early copy?
TheDivine  +   1063d ago
Eh not buying a agme from a dead studio. See how well Zipper supported Unit 13? Nihilistic with Resistance? Hell they wernt even dead with Burning Skies and we got no new maps or anything. This will release and never get another update, map pack, zombies, ANYTHING. Vita is a dope system thats becoming a developer graveyard where devs go to cash out before theyre disbanded. AC Liberation is fu**ing unplayable for thousands of us and the only solution is restart another campaign and try to beat it before it glitches out again. Worst support for a system ive ever seen. At least we get Persona 4 though. And FFX eventually.

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