90°
Submitted by illegalyouth 1022d ago | opinion piece

Analyzing XCOM: Enemy Unknown’s soldier progression with producer Garth DeAngelis

XCOM: Enemy Unknown producer Garth DeAngelis discusses soldier progression as writer Rob Savillo deconstructs how the game approaches the player's attachment to his squad as compared to past entries in the X-Com series. (Dev, PC, PS3, Xbox 360, XCOM: Enemy Unknown)

Lifeequals42  +   1022d ago
Fascinating.
Lovable  +   1022d ago
Interesting
TooTall19  +   1022d ago
Intriguing
shiner  +   1022d ago
Titillating

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

Gaming at 22: Thinking Through This "Time Wasting" Hobby

38m ago - As a recent post-grad, Bryan struggles with the concept of “wasting time” and how that affects on... | Culture
30°

Battleground: Starcraft II Playoffs This Weekend

39m ago - The playoff teams are locked! Six online-qualified duos will join two show match winners to battl... | PC
Ad

The Xbox One Games You Need to Play in August

Now - A new month has rolled up which means new releases are on the horizon. Microsoft has a fairly good line-up on the way for August, so let’s take a l... | Promoted post
40°

DRM Gamecast Ep.51 - Filthy Casuals Untie

40m ago - MR BLACKMAGIK of the DRM Gamecast writes, "This week on the DRM Gamecast we discuss the onslaught... | PS4
40°

Sword Art Online Re; Hollow Fragment Carmine Ore Farming

40m ago - Carmine ores are used for upgrading weapons but getting them can be a chore. There is a decent wa... | PS4
40°

Rocket League: All The Perks, Without The Perks

41m ago - A look at Rocket League's refreshing lack of a perk system and the problem with perks in general... | PC