90°
Submitted by illegalyouth 840d ago | opinion piece

Analyzing XCOM: Enemy Unknown’s soldier progression with producer Garth DeAngelis

XCOM: Enemy Unknown producer Garth DeAngelis discusses soldier progression as writer Rob Savillo deconstructs how the game approaches the player's attachment to his squad as compared to past entries in the X-Com series. (Dev, PC, PS3, Xbox 360, XCOM: Enemy Unknown)

Lifeequals42  +   840d ago
Fascinating.
Lovable  +   840d ago
Interesting
TooTall19  +   840d ago
Intriguing
shiner  +   840d ago
Titillating

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories

Armikrog Shows how Important Style is in Gaming

8m ago - It’s no secret that a lot goes into the process of making a game. This industry is built on the p... | Culture
10°

Batman Arkham Knight: Villains Trailer Breakdown

9m ago - This is a video breaking down the recent 'Gotham is Mine' trailer, scene by scene. | PC

Arcade Shooter Boss 101 Looks All Kinds Of Ridiculous

9m ago - Siliconera: Boss 101 is an arcade shooter about a boy with a jetpack fighting against big baddies... | PC
40°

How #IDARB got made: The story behind the Xbox One’s weirdest exclusive

10m ago - It all started with a tweet. “I posted a tweet last year, basically asking twitter – I drew a... | Xbox One
Ad

Grand Theft Auto V (XB1) Review

Now - Ken returns to Los Santos and gets lost in its world again. | Promoted post
10°

Never Alone Nominated for 12th Games for Change Festival

12m ago - Eight finalists, including Never Alone, This War of Mine, Skip A Beat and more, have a been nomin... | PC