Rockstar was told Red Dead Redemption would be a 'disaster'
Rockstar vice president Dan Houser has revealed that the company was warned Red Dead Redemption would be a "disaster" prior to the game going on sale in 2010.
(Industry, PS3, Red Dead Redemption, Rockstar Games, Xbox 360)
Well said dude! Red Dead Redemption was a breath of fresh air from all of these games that we were getting that were based in some city (mostly NY) or space.
I love western movies and I only baught Call of Jurez becuase it was the only western game avaible but then came RDR and blew me away.
I can see the potential that it still has and what R* can do with nex gen tech.
It was probably Pachter who told them is would be a failure... so they automatically knew it would be a success. I want more red dead too... it's my favorite R* game this gen.
See, I was never into the western scene, so when the game was announced I didn't see the appeal.
So I can see the standpoint of the people who told them that, but when the game came out, I bought it because my friends were playing it and loved it. It showed that rockstar can write an awesome story.
***"See, I was never into the western scene, so when the game was announced I didn't see the appeal."***
Same for me. I was never into the whole "old wild west" thing. The game has made me more open to the genre though. I bought the game because it was a Rocktstar game as Rockstar rarely succeeds at disappointing.
I'm glad Rockstar took the chance with this one. John's story and the way it all ended was one of the most memorable moments in gaming this generation for me. The game showed that you can do something different and still be a success and the industry needs a lot more of that.
Not entirely accurate on the title, it was simply someone who worked for Rockstar who was saying it may end up being a disaster if they were to put a massive amount of money into a western, when westerns weren't 'Popular' at the time.
This only goes to prove what most people know - it doesn't matter what the genre is, or the setting, or other surface level things like time period etc. A popular game is, always has been, and always will be a game that is WELL DESIGNED. As long as it's fun, and has amazing design, it doesn't matter the time period, whether it's a western, or survival horror game, if it sucks beyond belief, it generally speaking won't sell. If it's amazing, it generally will sell. There are always exceptions to the rule on both sides, but generally speaking you need quality and fun first, everything else is second.
they probably still have their job, handing out horrible advice, like "Mobile phones will kill console games", which is why big pubs keep making stupid comments about us core gamers giving up our beloved consoles/PCs to play on some shoddy tablet device.
I predicted a disaster. I am not in the slightest bit interested in the western setting. I'm sorry, but it just doesn't appeal to me. I got the game day one and never played it...
... until a few months ago. I realized I was proven wrong BIG TIME. I should never judge a book by its cover. This game captivated me like no other game this year. It turned an absolute non believer into a huge fan of the game. It even made me buy a Red Dead avatar for my PSN profile just to show my support for this game. That avatar is a symbol of how wrong I was and my love for the game.
Fantastic game... I WAS doubtful too... I was incredibly wrong.
Kudos for manning up and admitting you were wrong. RDR is in my top 10 this gen, heck maybe top 5. The mp is highly underrated also, especially the co-op modes.
It may have looked like a failure on paper because wester themed game are a tuff sell but rockstar knows how to make games engaging, immersive and fun so the results were amazing. They prove that good games sell.. Period. Other developers should be taking notes.
Instead of taking note about making "good quality games" pubs will see this as "Uh, Red Dead made a lot of money?! let's throw $20 million at a generic clone and it'll make money too!!!"
For now they've yet to clone Rockstar games this gen like they did during the PS2 era (although the GTA clones in the PS2 era were hardcore, cool and some of them were almost better than GTA) but this gen pubs are chasing COD's money trail. They'll probably chase GTA's money trail for next-gen.
You only heard cows when they're introducing you to the game and they're warming you up. What are you on a bout? After you leave MacFarlene ranch this game gets epic!
red dead redemption took a long time to make if they are making another one they may have already planned it out knowing what rockstar are like its gonna be BIG.
I think this was a good move by R*. I did not like the game my self but I don't like GTA game neither.
I think it was a good move by them as it was a GTA type game but in a Weston world and they did a good job in making the game to appeal to the masses of GTA fans out there as well as Weston lovers.
I think they will do a 2nd RDR too and I think it will sell even better than the 1st.
you know whats funny RDR has more relevance to a PS2 era GTA game than the GTA games coming out now do. i loved RDR the humor, dark comedy, the characters etc. it all reminded why the PS2 era GTA's were so great. GTA V looks like its falling in the same line with GTA IV.
By any chance did you play gtaIV or do you remember any of the past gtas correctly? by your logic RDR is more like gtaIV than any of the rest if your judging the game by the characters and the "dark comedy". if anything RDR was the most serious sandbox game rockstar made BY far, No gta from the past generation or even gtaIV took itself as serious as RDR
max payne 3 was a fun game and as soon as the music hit brought me right back to the beautiful world of Max PAYYYYYYYYYYYYYYYYYYYYYYYYYYYN NNNNNNNNEEEEEEEEEEE
Max Payne 3 wasn't a hit sadly. An excellent game that didn't get enough advertising.
It probably would have sold better if it looked darker, like the first 2. Rockstar did a great job of it, just fell short of Remedies work on number 1.
And this is why publishers should just die, they could have pulled the plug on that project like happens to many games with a lot of potential (not to mention all the games that have been required to change because of publishers' idiocy).
Really all they do now apart from get games onto shelves (just launch digitally and they aren't needed) is hold onto the profits from games and trickle only the required funds back to the developer, because the shareholders need their payouts.
edit: Also, if made by a good dev team and given enough time, almost any concept can become an incredible game.
Looking at Minecraft it's obvious that a well crafted game beats any and all "forecasts" by so-called industry analysts and publishing executives.
Those top-tier guys don't play games, they don't know video games, they don't know game culture, they have NO idea what makes a game fun. Using metrics, focus group testing and marketing data is not how you determine how to make a fun game that will have a long tail and lasting appeal.
Too bad they'll never figure this out until they're filing for bankruptcy.
RDR is one of the best games I've played this generation and no, I don't particularly like open-world games.
This game is crafted with so subtle touches and the storytelling is so humble that I friggin love it. Calmly unfolding story, serene cutscenes, gorgeous scenery... It doesn't rush anything, it has a long, great introduction, and a lenghty, conclusive and gorgeously played finale, with a well thought epilogue. When the game ends, it fills you with a strong feeling of "satisfaction" which most of the games out there lack nowadays.
Red Dead Redemption seems more like a game that should be a one-time experience that does not need a sequel. Yes, I know Red Dead Redemption itself was a sequel but it was completely a night and day difference from its predecessor. RDR was a masterpiece but I don't need another one.
This whole stupid article is based on a single quote from the GameInformer GTA V coverage. Is it really worth writing such a short and unnecessary article about it. If you read the headline don't even waste your time giving that site clicks and money. Stupid article imho.
It's a shame you didn't get here faster. Posts like this need to be higher up, to discourage readers.
But, well, it's nice to meet another combrade in the uphill war against hitbaiting drivel! Our numbers are few, and our enemy clutters the sky like a cloud of locusts.
I personally found it pretty boring (pressing X a billion times just to make my horse go a little faster), then again Rockstar has done nothing but disappoint me this entire generation save for Max Payne 3 which was a decent movie with gameplay sprinkled in.
They finally started nailing good shooting mechanics in MP3 so I'm hopeful for future Rockstar games. Gimme Manhunt 3.
RDR is one of the best games ever made. IMO. A great story. Amazing open world graphics. It had perfect weapon aiming. A multiplayer that I still play today. Especially free roam. Bothering the crap out of other online players. Now that's just a helluva good assholish time!
The sequel is begging for a bow and arrow! Especially for hunting and none of this crappy ACIII bow and arrow. I want a free aiming bow and arrow in the same vein as the gun weapon aiming in RDR.
When the game first came out I wasn't interested in the game. I only bought it once it sold like 3 million copies. I was very wrong about this game. Just started playing this game again last week. Wanna pass it again before GTA 5 comes out.
I love western movies and I only baught Call of Jurez becuase it was the only western game avaible but then came RDR and blew me away.
I can see the potential that it still has and what R* can do with nex gen tech.
So I can see the standpoint of the people who told them that, but when the game came out, I bought it because my friends were playing it and loved it. It showed that rockstar can write an awesome story.
Same for me. I was never into the whole "old wild west" thing. The game has made me more open to the genre though. I bought the game because it was a Rocktstar game as Rockstar rarely succeeds at disappointing.
Yup, I cannot wait to see what this team will do on next gen systems... This game is full of win!
One of my top 5 games this gen....Should be on most peoples top 10 list's...
I cannot wait to see what they have cooking with there next game....
This only goes to prove what most people know - it doesn't matter what the genre is, or the setting, or other surface level things like time period etc. A popular game is, always has been, and always will be a game that is WELL DESIGNED. As long as it's fun, and has amazing design, it doesn't matter the time period, whether it's a western, or survival horror game, if it sucks beyond belief, it generally speaking won't sell. If it's amazing, it generally will sell. There are always exceptions to the rule on both sides, but generally speaking you need quality and fun first, everything else is second.
they probably still have their job, handing out horrible advice, like "Mobile phones will kill console games", which is why big pubs keep making stupid comments about us core gamers giving up our beloved consoles/PCs to play on some shoddy tablet device.
... until a few months ago. I realized I was proven wrong BIG TIME. I should never judge a book by its cover. This game captivated me like no other game this year. It turned an absolute non believer into a huge fan of the game. It even made me buy a Red Dead avatar for my PSN profile just to show my support for this game. That avatar is a symbol of how wrong I was and my love for the game.
Fantastic game... I WAS doubtful too... I was incredibly wrong.
you're right about the game being brilliant BTW
Instead of taking note about making "good quality games" pubs will see this as "Uh, Red Dead made a lot of money?! let's throw $20 million at a generic clone and it'll make money too!!!"
For now they've yet to clone Rockstar games this gen like they did during the PS2 era (although the GTA clones in the PS2 era were hardcore, cool and some of them were almost better than GTA) but this gen pubs are chasing COD's money trail. They'll probably chase GTA's money trail for next-gen.
RDR had some of the most tedious, and boring tasks ever in videogames. Way too much boring crap like herding cows, and shooting crows.
i hope we get some more games in old west time frame RDR is otop 3 game in my list behind MGS4,GTA4and RDR followed by Uncharted 2
I think it was a good move by them as it was a GTA type game but in a Weston world and they did a good job in making the game to appeal to the masses of GTA fans out there as well as Weston lovers.
I think they will do a 2nd RDR too and I think it will sell even better than the 1st.
It probably would have sold better if it looked darker, like the first 2. Rockstar did a great job of it, just fell short of Remedies work on number 1.
Really all they do now apart from get games onto shelves (just launch digitally and they aren't needed) is hold onto the profits from games and trickle only the required funds back to the developer, because the shareholders need their payouts.
edit:
Also, if made by a good dev team and given enough time, almost any concept can become an incredible game.
Looking at Minecraft it's obvious that a well crafted game beats any and all "forecasts" by so-called industry analysts and publishing executives.
Those top-tier guys don't play games, they don't know video games, they don't know game culture, they have NO idea what makes a game fun. Using metrics, focus group testing and marketing data is not how you determine how to make a fun game that will have a long tail and lasting appeal.
Too bad they'll never figure this out until they're filing for bankruptcy.
This game is crafted with so subtle touches and the storytelling is so humble that I friggin love it. Calmly unfolding story, serene cutscenes, gorgeous scenery... It doesn't rush anything, it has a long, great introduction, and a lenghty, conclusive and gorgeously played finale, with a well thought epilogue. When the game ends, it fills you with a strong feeling of "satisfaction" which most of the games out there lack nowadays.
It's an example of how you make a great game.
Agreed.....hehehe
But, well, it's nice to meet another combrade in the uphill war against hitbaiting drivel! Our numbers are few, and our enemy clutters the sky like a cloud of locusts.
They finally started nailing good shooting mechanics in MP3 so I'm hopeful for future Rockstar games. Gimme Manhunt 3.
The sequel is begging for a bow and arrow! Especially for hunting and none of this crappy ACIII bow and arrow. I want a free aiming bow and arrow in the same vein as the gun weapon aiming in RDR.