The Zelda series has been one of the most well known in the gaming industry for years. This quickly became to be one of the most beloved series and has been able to keep its fans happy for an incredibly long time. Players fell in love with every aspect about Zelda. Quite frankly this series hears little to no complaints from most gamers. The latest release in the series was called The Legend of Zelda: Skyward Swords, a game that fans were anxiously awaiting and a game that most everyone placed all hope on. As it quickly proved itself to be a success in sales, it just didn’t have the same instantly classic feel as most other titles in the series contained. What made this game less of an ‘attention grabber’ compared to other titles in the series? Could this mark the start of a downwards spiral for one of the most beloved franchises in the gaming industry?
As good as the game could have been I found myself not having the burning desire to play because all i wanted to do was, well, play. I didnt want to roll bombs across the floor using my hand or balance link on a string with an extreamly unaccurate Wii remote. Hopefully for any next installment to the series Nintendo will remember who the series appeals to and that is gamers :/
Wii U pro controller, I'm counting on you!
Hopefully WiiU's controllers will supply us with a more traditional Zelda, I think I might try and pick up Twilight Princess for my gamecube too.
However I also felt like the game was a step back for the franchise.
I seriously don't understand how it got nearly perfect scores. A 7 ir 8 fine but 10/10...no way.
Wasn't feeling Skyward Sword for many reasons, but the controls in my opinion we very solid. Never had any glaring issues with the controls. Save for perhaps when the batteries were low, or fighting the scorpion or the final Ghiriham fight where stabbing needed to be precise.
My gripes, were a lame story that got in the way too much.
Useless tasks like collecting tadtones?
The Sword girl who stopped your progress every 2-5 minutes.
No overworld?
This was in my opinion one of the worst Zelda games I've played. Even still it was a 'decent' game, but We had come to expect more from Zelda, and this game didn't deliver.
It has definitely left me cautious about the future of the series...similar to how Other M has me worried as to where Metroid will go.
I can deal with a less-than-stellar story, but lack of an overworld was a slap in the face.
A Zelda game shouldn't be awesome because it's Zelda, but because it's a great game.
The actual combat was the best in the series, IMO.
Started way too slow, though.
So, it is a matter of opinion. Plus, it got great reviews by the critics- try it you might like it.
Just remember that the Ghirahim fight is intentionally there to frustrate you. That first fight with him was a wake-up call (THIS IS NOT TWILIGHT PRINCESS, YOU BETTER GET SOME SKILL SON!)
-There were some problems with the controller recalibrating from time to time but it was miniscule-
By the time the Lightening-Dragon Boss Time Challenge was opened, I was amazed how much better, my swordsmanship, had gotten along the way (also amazed to see that their wasn't as much recalibrating going on than I had previously believed).
but in terms of zelda games it's probably the weakest installment yet. None of the dungeons or boss fights were even memorable. The only difficulty I had was the first temple skyview and the only boss fight that posed any kind of challenge was fighting ghirahim for the first time. The only times I ever died in the game was fighting and enemy and getting killed due to the wii mote not responding to my movements properly (for the most part this rarely happened).
good as a game, but as a zelda game not so great.
I encountered absolutely no problems with the wii remote while playing skyward sword. I'd even argue aiming without a sensor bar worked better than i expected.
I try to choose my words carefully as not to offend, but i seem to have botched it up this time.
Happy Gaming
But I also understand that keeping these games tame enough for newer kids being introduced, will what also makes these newer installments memorable for a new generation of gamers... although they truely won't have as many memories as us older gamers, lol!
I know Zelda won't ever be close to a M rating... I can't help but to think how it would play as a bit more of a mature style game! I mean, this franchise has always had pretty good story so that definatley isn't a problem!
...and I prefer "hey listen!" to Fi any day.