NowGamer: All the weapons, upgrades, perks, multiplayer maps, modes, controls and more listed in a full breakdown of exactly what has been confirmed for Black Ops Declassified on Vita.
(Call of Duty: Black Ops Declassified, PS Vita)
Although that may have been a great thing, Nihilistic and Treyarch have different ways of doing games. For it to be ported over it would have been Treyarch doing the game, and that would need Activision's permission which everyone knows is not going to happen.
I like the line, "Its interesting that this focus on multiplayer." Because clearly before this Vita title all the recent COD games didnt care about their multiplayer and put everything into their single player campaign.
4vs4 is really stale for me because it does not give me a rush or sense of mayhem... I could kill the whole opposition with single clip on most guns Smh.....
People need to understand that this game is releasing on a portable console, therefore 4v4 is perfect, especially since the maps are much smaller than console CoD maps.
as for zombies, well too bad, there's like a ton of things the game could've have - a cinematic huge-budget campaign, twice the multiplayer map number, 2x bigger maps and 2x more players on them - but doesn't, deal with it
between no handheld CoD (why should Activision care?) and a one that features the franchise's core is a huge positive difference to me
awesome!
the game is shaping up pretty damn well feature-wise!
as for zombies, well too bad, there's like a ton of things the game could've have -
a cinematic huge-budget campaign,
twice the multiplayer map number,
2x bigger maps and 2x more players on them
- but doesn't, deal with it
between no handheld CoD (why should Activision care?) and a one that features the franchise's core is a huge positive difference to me