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Dissecting Open-World Games

GTA, Assassin's Creed, inFamous, Batman, Skyrim. What makes them and what ruins them? An eGamer journalist picks apart some of the most popular Open-World games of the last few years...

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egamer.co.za
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Tody_ZA1357d ago

Agree with you on Skyrim, Borderlands and Red Dead Redemption. Those games really did it get right

Despair6661357d ago

Surprised there was no mention of far cry 2 in the article.

Volcre1357d ago

Hmmm there are so many Open-World games that I didn't get the time to talk about. I tried to keep the column as short and readable as possible. Would have loved to go into more detail on some of them... particularly on how crap Assassin's Creed is :P

Volcre1357d ago

Definitely mentioned it in the article as a winner on several counts. The immerseion, the freedom to do as you please and feeling like you're a driving force in the game world :)

r211357d ago (Edited 1357d ago )

Painful amount? I dont know bout you but i found inFamous games to be more fun with Cole using his parkour skills and his powers to traverse across Empire City and New Marais. Why in good gaming would I want to use a bike when I could use electrical powers :L

s45gr321357d ago

Infamous really makes you part of the city. Traveling is speedy especially if you use the train.

Volcre1357d ago

Hmmm...the train only really skirts you around the edges :/. You do sometimes feel like part of the city but as a whole, the world doesn't feel very alive or dynamic. If you randomly just beat people or heal people, nothing really happens.

sorceror1711356d ago

I think the author was rather harder on inFamous than necessary. But either way, inFamous 2 was improved in every area he talked about, in many case greatly so.

Also, no love for Just Cause 2? In some ways it broke every rule he laid out - but it was still undeniably fun.