GTA, Assassin's Creed, inFamous, Batman, Skyrim. What makes them and what ruins them? An eGamer journalist picks apart some of the most popular Open-World games of the last few years...
Agree with you on Skyrim, Borderlands and Red Dead Redemption. Those games really did it get right
Surprised there was no mention of far cry 2 in the article.
Hmmm there are so many Open-World games that I didn't get the time to talk about. I tried to keep the column as short and readable as possible. Would have loved to go into more detail on some of them... particularly on how crap Assassin's Creed is :P
Definitely mentioned it in the article as a winner on several counts. The immerseion, the freedom to do as you please and feeling like you're a driving force in the game world :)
Painful amount? I dont know bout you but i found inFamous games to be more fun with Cole using his parkour skills and his powers to traverse across Empire City and New Marais. Why in good gaming would I want to use a bike when I could use electrical powers :L
Infamous really makes you part of the city. Traveling is speedy especially if you use the train.
Hmmm...the train only really skirts you around the edges :/. You do sometimes feel like part of the city but as a whole, the world doesn't feel very alive or dynamic. If you randomly just beat people or heal people, nothing really happens.
I think the author was rather harder on inFamous than necessary. But either way, inFamous 2 was improved in every area he talked about, in many case greatly so. Also, no love for Just Cause 2? In some ways it broke every rule he laid out - but it was still undeniably fun.
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