A lot of video games are getting simpler and more accessible all the time.
But is there a point where gaming gets too easy, removing the challenge that makes playing games so satisfying in the first place?
I don't like the way gaming is going its too much hand holding now days
I know right, Skyrim is a huge example, good game but not as good as Oblivion or Morrowind. They dumbed it down a bit instead of focusing on the fanbase they already had. I'm sick of casual gamers, they're ruining this industry. I remember the days when gaming was a "thing", you either liked it or you didn't, no one pretended to like it or were sheep it was just a great thing to be a part of where the industry focused on you.
Skyrim is still more hardcore than most games though.. Current games.
I agree. But in some ways, I also like it. I don't have the time any more to invest hours and hours in certain games.
It's perfectly fine. Not that serious. You need to accessible nowadays. Games usually have difficulty levels anyway so the point is moot. The more accessible the more games there is which is good.
Multiplayer has difficulty levels? The point not sounding mute now, huh?
Multiplayer is a totally different discussion. However, there are ways to make multiplayer games, particularly shooters, more accessible.
The reason games were so difficult back in the day is because arcades were still very relevant to the market and those things were brutal as well. Arcades not really relevant to the industry (not nearly as much as they used to be anyway) and many non-gamers are now engaging in the gaming scene. It's only natural that games would become easier for the masses.
No...... hardcore gamers just suck at life. Seriously, they sit around playing games for 15 hours a day and then whine when things are too easy. Then, they bitch at people who have real lives and real jobs and can only play for 5-10 hours a week. Really? I hate these tardcore dipshit no lifers. Really, I do. They have have a pack mentality and a vision of true gamers vs false gamers. The way it's going, the only people who will be able to enjoy the hobby are those without jobs.
Agreed. Video games used to be enjoyable until this rabid obsession with "realism" and "mature" gaming experience came about in the name of being taken seriously as a medium by society which is why I got love for Nintendo. Their products are a reminder that you don't have to be the stereotypical gamer to appreciate video games, hence the 3DS's "I'M NOT A GAMER" ad. If anything, the only maturing the industry did since Sony's formal debut was from kid's hobby to loser's hobby. It just traded one stereotype for another.
Accessibility isn't a crime. You know what's accessible? Dark Souls. I'm dead serious. Nice comprehensive tutorial, intuitive controls. The game is practically built around getting your ass kicked, but it's easy enough to pick yourself back up and dust off your shoulders. So you get those "HELL YES!" moments when you finally succeed, but it never does anything incredibly unfair. That's when things would get frustrating and people won't bother. I think the key lies in making mainstream games easy to see the end of, but providing challenge for those who seek it. It's not the best example, but something like Assassin's Creed's additional objectives. Beating the game's easy. Getting 100% synch, that takes quite a bit of work. And for God's sake, don't blame the casual gamers. They're just having fun. Blame it on designers that don't quite get their audience.
I can't believe how often I hear people saying they want their games short, simple and dumbed down just because they have jobs. I may not always have time to game, but when I do, I still like challenging games that require some though and skill on my part. If your time is limited, most games have a save feature. If someone wants entertainment that requires no effort on their part, there's always movies, TV and books.
"Press R3 to kille Elite"
If only you could take down an elite in Halo that easily.
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