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Submitted by -Mezzo- 893d ago | article

Splinter Cell dev: Industry must offer more than violence

GI - Blacklist director Patrick Redding says focus on gore makes games an "easy target", believes diversity can quell concerns. (PC, PS3, Tom Clancy's Splinter Cell: Blacklist, Xbox 360)

donniebaseball  +   893d ago
Great stuff and I completely agree. The industry needs to mature and open up to more genres than violence.
RXL  +   893d ago
like what?...

games that you don't need to kill people in order to progress or win?

like

Dishonored
Metal Gear Series
Deus Ex

or games that aren't actually focused on the violence but more the story?

like

(including the aforementioned games)
Heavy Rain
Uncharted
Enslaved

probably one of the most highest profile games is a violent one and you let your kids play it

Super Mario games

going around crushing your enemies under your boots literally every two seconds and murdering the main villain by throwing him into the sun?

talk about violent and immature!
The_Nameless_One  +   893d ago
Like Spec Ops The Line. Gameplay might not be that exciting as other TPS but it does the job and the story is truly amazing.
shivvy24  +   892d ago
RATCHET AND CLANK FTW
Soldierone  +   893d ago
It will probably never catch on, at least for a while. Even some of the most kid friendly movies still have violence in it. Cartoon violence.

I think we will keep getting more art games, but it will never be mainstream. just like art movies no one likes, but get respected by the industry.
Lord_Sloth  +   893d ago
Is that why you take a more violent action approach?
Allsystemgamer  +   893d ago
It's a hypocritical statement that's for sure. This is the most violent sc to date...
RustedMan  +   893d ago
Calling the kettle black I see...
unbelievable. and coming from someone who is in the process of obliterating a franchise by "making the player feel like an experienced killer".

Even in PSOM he said he wants people to not worry about "aiming and feeling fragile and stuff".
He is the posterchild of a (newly redefined) game that uses mindless, shameless slaughter as a key selling point.
#4 (Edited 893d ago ) | Agree(4) | Disagree(0) | Report | Reply
cj1pate101  +   892d ago
wow you sir are a genius =).
cj1pate101  +   893d ago
Ok thank you this article means alot to me. The franchise has gone downhill complacently the past few years. After chaos theory the mp and co op have slowly gone bad starting with double agent. If any of you splinter cell fans enjoyed splinter cell chaos theory versus please check out my videos. This also proves my point on how MP games have been tacked on the past few franchises. Enjoy yours truly gosmokeahshotgun. Check out my profile http://www.youtube.com/user... or video included below =). 1080p full screen.

Related video
#5 (Edited 892d ago ) | Agree(0) | Disagree(0) | Report | Reply
cj1pate101  +   892d ago
repost my bad.
#6 (Edited 892d ago ) | Agree(0) | Disagree(0) | Report | Reply
TronEOL  +   892d ago
This is ridiculous. There are all sorts of games made available for purchase, and mostly games like Mario, Dance Central, or Guitar Hero/Rock Band sell like hot cakes. All being very, very violence-less.

I enjoy FINALLY being able to play good quality "M" games. If I'm playing a game like God of War or Battlefield, I want to see them as they SHOULD be. Same goes for a game like Last of Us. What, did you want these people in these situations to give hugs? Or rip a guy open and sparks fly out?

No. The Last of Us NEEDS violence, because it sells the world. God of War, Gears of War, and Battlefield all the same. Without violence in these game worlds, it just wouldn't make sense.

There's a rating for games without violence, and that's where you go if you don't want it. If it doesn't sell, it's because it isn't interesting or just isn't good, not because it lacks violence.
FarCryLover182  +   892d ago
Uh but your game: Splinter Cell is nothing but a mindless third person action game meant for the player to feel empowered and kill everything in sight.

*sigh*
I miss the old SC. In ConViction's limited art manual they say "The Sam Fisher you knew is dead! Long live new Sam!"

Well sorry Ubisoft, I am sorry that you killed him.

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