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Submitted by Wick 872d ago | review

Assassin's Creed III Review | WGTC

Chad from We Got This Covered wrote:

"History is both a beautiful and tragic thing. Looking back throughout our kind’s lengthy history, one will find text regarding great achievements, amazing victories and incredible people; however, the very same books also tell tales of war, poverty, murder and unfortunate events that are sadly in a league of their own. In order to fully understand where we’ve been and what we want out of the future, it’s important to analyze both sides of our predecessors’ tales, which will allow us to learn from their mistakes. At least, that’s the result we hope for." (Assassin's Creed III, PS3, Xbox 360) 95/100

cleft5  +   872d ago
That score is way to high. This game tries to be a grand cinematic masterpiece, but the terrible controls and gameplay restriction drags this game down considerably. In spite of that it still manages to be a great experience, but this game is in no way a 9 out of 10 and certainly not a 95 out of 100. At best this AC3 is an 8 out of 10 and only then because of the amazing naval battles and the scope of what they attempted to do.

Also, playing a full synch run through of the game, shows exactly how bad the controls are and how terrible some the gameplay design worked out. Sadly, AC3 suffers from being overly cinematic and not enough of a game. It feels like Ubisoft was more concerned with how actions looked than how the game played and the game suffers a lot for it.
ufo8mycat  +   872d ago
Doesn't the game open up after Sequence 6?
cleft5  +   872d ago
Thats like saying, doesn't ff13 open up after chapter 10. Yes it does, but the controls are still just as bad. Like I said, it feels more like Ubisoft was concern how AC3 would look if someone watched you play it then how well the game plays for the person playing the game.

My problem isn't that the game is closed up anyways, but rather how slow and sluggish the controls feel and how you get glued to everything. It's almost like they threw away all their lessons from AC:R and AC:B and thats not a good thing at all.
kingdavid  +   872d ago
Im enjoying the game quite a bit but there is also alot of problems with it. For one, i cant stand that ubisoft dictates how you should play the missions rather than having a non linear approach to missions.
cleft5  +   872d ago
On that note, the stuff they want you to do for full synch just makes the game bad in so many places. It's not clear what you should do in a lot sequences. And there placement of guards is so fucking annoying it's not even funny. At times I just felt like AC3 was bad, particularly doing the vague chase sequences. Then I would take a breather and do a Naval Battle and love the game again.

The Naval Battles have really convinced me that Ubisoft could make an amazing pirates game if they just focused on Naval warfare and had very little on foot sequences.
DudeJets  +   872d ago
The controls especially the free running with the trees is my biggest pet hate, and the whole I can push people out the way but this little branch at the bottom of a tree stops me from moving is a piss take.

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