GamesRadar - All this talk of "knock-offs" and "clones"? It's unnecessary. Iterating off of other people's ideas is part of the creative process; these ten games offer ample proof that imitation isn't necessarily a bad thing.
"Uncharted Inspired by: Tomb Raider" <sigh> Uncharted WAS NOT inspired by Tomb Raider, it was inspired by Indianna Jones and other action/adventure films because a cinematic approach is what ND wanted in Drakes Fortune. The only thing they have in common is that they are both treasure hunters and have platform elements in their games, does every platforming game after TR mean it's a rip off. I never once saw Lara roll behind cover fiering at wave after wave of enemies then go into a fantastic story driven cutscene. Tomb Raider was a Platforming/puzzle game with third person elements Uncharted is a cinematic third person shooter with puzzle elements. Totaly differnt...seriously why do people hang onto this
To be honest the later Tomb Raider games did have a lot more action than puzzles and they were cinematic. I mean no where close to Uncharted levels but I think that has more to do with direction and production. And didn't Underworld have like a Max Payne type of bullet time in it? There was a ton of shooter gun play in those late installments. I don't think Uncharted is a clone or inspired but they are not totally different.
@ jimbobwahey Kill.Switch was a multiplatform game. But you're right though.
Actually Tomb Raider was an action-adventure game with platforming and puzzle elements. <I never once saw Lara roll behind cover fiering at wave after wave of enemies then go into a fantastic story driven cutscene.> That's because Uncharted borrowed that from Gears Of War. <Uncharted is a cinematic third person shooter with puzzle elements.> Correction: Uncharted is Gears Of War minus the AI co-op with puzzle elements.
Well, technically the cover system in Gears of War was copied from an old PS2 game so...
I love how people say uncharted borrowed from gears when they were both in development around the same time. Sad how some people think.
Gears was never shown off when Uncharted was in development and they were in development roughly the same time. I don't think no one copied...it was just two games which shared a similar cover system and Gears was out first since it took ND longer wth the motion capturing. Bad luck at the end of the day
Eight Days was the first to show that sort of gameplay this gen so who copied who?
Thank you for that intelligent response.
Why did they chose LittleBigPlanet Karting, they should have chosen Crash Team Racing (CTR) for PS1, amazing game, definitely inspired by Mario Kart The Torchlight and Diablo one is obvious Glad they mentioned Kill.Switch for Gears of War Kill.Switch has to be one of favorite most underrated games ever, it was one of my favorite shooter games last generation. Also one of the first to use a cover system
***"Why did they chose LittleBigPlanet Karting, they should have chosen Crash Team Racing (CTR) for PS1, amazing game, definitely inspired by Mario Kart"*** Because both have "kart" in the title. It's as simple as that. If that isn't case then why aren't they calling Mod Nation Racers a Mario Kart copycat/inspired game seeing as that is what LBK plays most similar to? I'll answer that for you, it's because it doesn't have "kart" in the title.
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