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Review: Super Monkey Ball: Banana Splitz (darkzero)

"After the brilliance of Super Monkey Ball and its fantastic sequel, it seems Sega cannot hit the right note with the series any more, especially on the handheld, where the franchise has yet to supply a good enough game worthy of the Super Monkey Ball label. The last release, which was on the 3DS, was an extremely dumbed-down version, with challenging levels completely out of the equation because of the inclusion of safety barriers. The design seemed to be implemented this way to support gyro controls, stopping inexperienced players rolling off the side of the stages, but in fact, it broke the game’s challenging appeal. You know what? Let's just forget about the 3DS title. It never happened, OK? Good. With Sega going back to the roots of the franchise for Super Monkey Ball: Banana Splitz, let’s see if this Vita title brings the series back on track." (darkzero)

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darkzero.co.uk
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