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Review: Painkiller: Hell & Damnation (darkzero)

"I always find myself getting a little giddy when a new first-person shooter (FPS) comes along that tries to re-sprout interest in the arcade, twitch-action genre. In the 90s and early 2000s, we had a collection of great first-person shooters that emphasised pure action. Doom, Quake, Duke Nukem and Serious Sam all required the player to have fast hand-eye coordination, sharp aiming, abuse bunny hopping, and strafe around enemies just to survive. It has come to the point in this day and age where the market features so many similar FPS titles that follow the military standard gameplay, cover mechanics and extremely linear and scripted set pieces, that when something like Painkiller: Hell & Damnation comes along, it almost feels like someone just released a breath of fresh air into a very crowded room."

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